This KUID...

DesertFox2020

New member
Does anyone have these? They aren't on the DLS.

<kuid:274806:4806>
<kuid2:30671:69006:1>
<kuid:113556:300098>
<kuid:126323:53056>
<kuid2:104722:1959365:2>
<kuid2:104722:2501038:4>
<kuid2:104722:2502000:1>
<kuid2:200202:54537:1>
<kuid2:9000:51006:1>




Thanks.
 
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G'day! :wave:

First kuid would be EMD F59PH & F59PHI Engine Sound. And it appears to be on the Download station.
Second kuid is lars. Which is built in.
Third kuid happens to be C44 9Ww UP Int. It is avaliable at www.sporbust.com
Fourth is General Elctric 7FDL-12 Enginesound which is also avaliable at www.sporbust.com
Fifth is ARN icon. Which is on the Download Station.
Six is Multi-number library for rolling stock, V2.02. Which is on the Download Station.
Seventh is US Locomotive sound effects library V1.00 which is on Trainz Pro Routes.
Eighth I cannot find.
And Nine is T3P_AC4400_TRS_v1.1 Which is ont he Download Station.

Cheers! :)

Jake.
 
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Thanks. I've got that floating around my PC somewhere. I can probably find most of these by myself, or they aren't compatible with TS06 anyway... I'm almost sure that the West Coast Trains ES44AC model is for 09 and 2010 isn't it? I downloaded a bunch of locos from there unaware as to which version they're for, because I don't see where it states.
 
The horn has a TB of 2.2. I don't know about all of the locos but the NS SD40-2 shows a TB of 2.4. I suspect they are NOT for 09/10 because a lot of them seem to be showing errors in CMP 3.3. Easily fixable errors, but errors nonetheless.
 
Alright, well if they are for 04/06 theres still a ton of files missing. I've found most on the DLS. I'm just hoping all of the ES44s rely on the same files... and that it actually shows up when I'm done. I have a few items that don't show up in game even though their names are there and all of the dependencies are accounted for. But when you go to view in railyard, or to place it in surveyor, theres nothing there but a name.
 
Alright, well if they are for 04/06 theres still a ton of files missing. I've found most on the DLS. I'm just hoping all of the ES44s rely on the same files... and that it actually shows up when I'm done. I have a few items that don't show up in game even though their names are there and all of the dependencies are accounted for. But when you go to view in railyard, or to place it in surveyor, theres nothing there but a name.

In 09 and later, that's a sign of a missing mesh-table. I don't know much about 06 but I suspect that could solve a case of an item appearing in white/selectable in Surveyor but is invisible. Try adding:

mesh-table
{
default
{
mesh "mesh.im"
auto-create 1
}
}

where mesh.im is the name of the item mesh, which could be a .pm but hopefully not. In cases of assets with multiple meshes, like cabs, you would add the main mesh. The auto-create 1 is the important part because meshes don't show if it is set to 0 (the default if the line is not present.) HTH.
 
Sorry... but that just went right over my head. Where would I enter that code? And why would this problem be happening for me and not everyone who downloads the item?
 
Sorry... but that just went right over my head. Where would I enter that code? And why would this problem be happening for me and not everyone who downloads the item?

You need to open the asset for edit in Windows Explorer within CMP.

After Windows opens up an Explorer window, you'll see the asset's files.

You need to open up the Config.txt file.

Find a place to insert this code so that it doesn't interfere with anything else in the file.

Once you paste this in, you need to change the mesh.im to whatever the .im file is named in the folder.

other text stuff up here.
.
.
...
mesh-table
{
default
{
mesh "mesh.im" <----- edit this here to match the .im (mesh file for the asset here).
auto-create 1
}
}
.
.
...
more text stuff here.

Sometimes the mesh is in a folder such as asset-name_body.

In that case, change the line mesh to be something like this:

mesh "assetname_body/mesh-name.im"

where assetname_body is the path and mesh-name.im is the actual mesh.

When you're done editing, save the config.txt.

Check the asset for errors, by right clicking on the asset in CMP and choosing view errors and warnings. If there are errors in your edits, they'll be listed here. Go back and re-edit the config.txt file to repair these errors.

Recheck your asset again.

Now if everything comes up clean, close the Explorer folder, and then commit the asset by highlighting the asset in CMP and pressing CTRL+M at the same time to CoMmit the asset to the database.

Hope this helps. It's a bit easier to see once you open up your asset for editing and you go through the process. Note using the same open for edit in Explorer method, you can fix many of the errors that come up with assets.

Note, I forgot to mention above. You might want to make a clone of the asset and try your edits there and see if it works.

John
 
I went through that file for sureshot28's BNSF SD70ACE and NS SD70M-2. Everything seems to be in order for both items... yet it doesn't show up.
 
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Just fixed those. There were assets for both that it told me were accounted for that weren't.

Now, I have more which are not on the DLS. I tried googling, and did not get any results in English. These are dependencies of a TTX 53' Husky Stack (weathered).

kuid:334896:120000
kuid:334896:120001
kuid:334896:120002
kuid:334896:120003
kuid:334896:120004

I'd appreciate any help anyone can provide in finding these. This may be a stupid question, but why aren't these included in the .cpd when you download an item? It seems a little ridiculous.
 
Just fixed those. There were assets for both that it told me were accounted for that weren't.

Now, I have more which are not on the DLS. I tried googling, and did not get any results in English. These are dependencies of a TTX 53' Husky Stack (weathered).

kuid:334896:120000
kuid:334896:120001
kuid:334896:120002
kuid:334896:120003
kuid:334896:120004

I'd appreciate any help anyone can provide in finding these. This may be a stupid question, but why aren't these included in the .cpd when you download an item? It seems a little ridiculous.

These are made by socalwb909

Contact this content creator for more information on these dependencies.

John
 
I've been trying to find <kuid2:104722:2502000:1> myself, but that website link posted has long since been suspended.

Does anyone still have a copy of said dependency to spare please...?
 
Just fixed those. There were assets for both that it told me were accounted for that weren't.

Now, I have more which are not on the DLS. I tried googling, and did not get any results in English. These are dependencies of a TTX 53' Husky Stack (weathered).

kuid:334896:120000
kuid:334896:120001
kuid:334896:120002
kuid:334896:120003
kuid:334896:120004

I'd appreciate any help anyone can provide in finding these. This may be a stupid question, but why aren't these included in the .cpd when you download an item? It seems a little ridiculous.

We try to keep file sizes down on some of these. For all of those your looking at about 250MB worth of content so we try to break it up some. We'll try and put some verbage on the website about what else is needed for the assets from here on in.
 
http://www.esporbust.com/ is still broken, it doesn't have any downloads, its an ad search website, For searching ads. it has Trainz related ads but no downloads.

and i need KUID:200202:54537:1 for the AWVR AC4400EV's from Blawnox Locomotive Works if anyone knows where it is. i think its a Horn file. :/


???

 
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The site hasn't been existing for a while (and bear in mind that the last post on this thread prior to yours was back in 2011). Look on the Download Station under the username n8phu.

Shane
 
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