The one thing that's been keeping me away from TS12 MP.

jonwray

Active member
I used to play TS12 multiplayer quite a lot, and the only reason I stopped was... When I tried to host a session of "Multiplayer on the Mojave", even though I believe I had all the dependencies, it wanted to download dependencies. And as far as I was aware, it wanted to revert those items to an earlier version of said items. So yeah. That's why I've stopped playing TS12 multiplayer.
 
Multiplayer requires everyone to have the latest version of all assets related to the route and session, if you want it or not.

With the arrival of TANE, some people have updated their assets to versions above 3.7, which effectively breaks the MP sessions that had any of those are a dependency.
 
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