Well I decided it was time to clean up and clean out the stuff that I never, never, ever use as well as repair rolling stock that is config-file correct but is still broken. I'm not keeping anything unless it's already used, or it can be fixed. I started this last night and only made it to the "Es" in my locos and rolling stock, never mind the scenery items which is another whole ball of wax to deal with. With the rolling stock, I found lots of paper bogeys which I've replaced with better ones. Many of these wagons (freight cars) were updated to TRS2009 and above, but still had the paper wheels. Others were still old but serviceable. Replacing the bogeys brings some new life to the older stuff. Other items have script errors which I fixed by removing the script references. The scripts were for marker lights, etc., and not being a programmer puts me at the disadvantage. Other assets come up invisible even though there are no errors in CM. For these I used the PEV's PM2IM and Quick Shadows to create the appropriate mesh object format and updated the config file to match. And there are others that are so old or have really cartoony graphics, so they have to go. Locos have other issues including invisible sides and one built-in item has a corrupt mesh. The CN Vanderbit Tender has spikey things sticking out all over. A newer version has replaced it.
Question: How do I fix the 0-6-0s? I tried replacing the mesh for the bogeys but now they're too high under the loco body. Which ones work is probably a better question?
During my search and clean up process, I also ran into an old asset that actually crashed Surveyor! I had to pick carefully over the list until I found out which item was doing this. I figured that the asset probably worked at one point, but my Trainz install is now close to 8 years old and has been through a few reinstalls as well as PC rebuilds. Anything could have happened to the assets in the process. I noticed too that once I removed those bad assets, after crashing out a few times to the desktop, my Trainz install is a whole lot faster. Hmm... something to be on the lookout for when it comes to stutters and other issues.
I suppose having dual monitors and MS Excel helps. It beats writing down the broken or old asset for removal in CM later on. I have my list open on one monitor, copy the name into the Excel list, and type in the KUID (I have show KUIDs on). I also have a space for the error and comments so I know what to do when it comes to fixing the stuff.
Anyway has anyone else done this? It's a long process that I put off for some time, but decided to finally given in and do it.
John
Question: How do I fix the 0-6-0s? I tried replacing the mesh for the bogeys but now they're too high under the loco body. Which ones work is probably a better question?
During my search and clean up process, I also ran into an old asset that actually crashed Surveyor! I had to pick carefully over the list until I found out which item was doing this. I figured that the asset probably worked at one point, but my Trainz install is now close to 8 years old and has been through a few reinstalls as well as PC rebuilds. Anything could have happened to the assets in the process. I noticed too that once I removed those bad assets, after crashing out a few times to the desktop, my Trainz install is a whole lot faster. Hmm... something to be on the lookout for when it comes to stutters and other issues.
I suppose having dual monitors and MS Excel helps. It beats writing down the broken or old asset for removal in CM later on. I have my list open on one monitor, copy the name into the Excel list, and type in the KUID (I have show KUIDs on). I also have a space for the error and comments so I know what to do when it comes to fixing the stuff.
Anyway has anyone else done this? It's a long process that I put off for some time, but decided to finally given in and do it.
John