Textures gone crazy!

trainbrain98

New member
Hello, I am having some weird issues with textures that started yesterday. The pics show whats wrong. This seems to happen to all the trains that use a texture dependency or a chameleon script. Anyone know why they're doing this? This is in TS2010 Build 49933.

VR T class and yukonzoom's BBL coaches:
[img=http://img404.imageshack.us/img404/6167/texprob1.th.png]
The T class is kuid2:103475:368:1 from the DLS. The BBL's are my reskins but my other reskins do not do this. :confused:

RRMods EMDX SD50, Jointed Rail RBMN Bethgon, and trucks from JRPX Hopper.
[img=http://img5.imageshack.us/img5/9863/texprob2.th.png]

If anyone knows whats wrong or how to fix this, please tell me. Any help will be appreciated. :)

Thanks, Brandon :wave:
 
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I'm not aware of any failures as a result of that tutorial yet. Bear in mind it may take a while if there are several affected assets.

Shane
 
That's normal. Bear in mind that you only need to do it with affected content, and you will not need to do it with built-in content.

Shane
 
I did it the hard way :o I opened all my local content for edit and am STILL commiting them all! Just so I dont miss any :p Woulda been easier to just pinpoint the affected assets :hehe:
 
You didn't open the built in as well did you ?
You could have used a search filter built in=false to eliminate that. Then maybe category=train vehicles. R/click, select all, r/click, edit in explorer, r/click select all, r/click commit.
 
i didnt open any built-in but now they're all finished commiting finally :D I think i just need to re-install a few, the bogies on the T-class still act up. Anyway thanks again Shane! If I run into more issues i'll look and see if the solution is in one of your tutorials :)
 
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