shaneturner12
Tutorial Creator
Hi Trainzers,
I am aware that quite a few of you are having problems with AI trains loading at stations, so I thought I'd better post an update on things. (There are other threads on the subject, but this one is started for a specific reason)
Whilst I'm waiting to hear back from N3V on the issue, I have found something very interesting (as has another user)
The problem has a bearing on the game framerate, so basically the lower the framerate, the more likely it is to happen. Framerates below 1 frame per second usually will trigger this problem, although it can happen at any framerate below 5.
In addition to this, it can happen more frequently on busy routes with lots of AI traffic.
I have also found, from the script code, that the crucial functions that do the loading/unloading are not running in their own thread. This means that only one train will be able to load properly at any one time.
I would like to hear from any affected users that haven't already commented previously. I will need to know whether the problem is happening in TS2009 SP4 (build 44653), TS2010, or TS12, as well as affected build versions.
As things stand, the N3V QA team should be looking into this issue at some point soon hopefully, and will hopefully find the reason for the problems.
Shane
I am aware that quite a few of you are having problems with AI trains loading at stations, so I thought I'd better post an update on things. (There are other threads on the subject, but this one is started for a specific reason)
Whilst I'm waiting to hear back from N3V on the issue, I have found something very interesting (as has another user)
The problem has a bearing on the game framerate, so basically the lower the framerate, the more likely it is to happen. Framerates below 1 frame per second usually will trigger this problem, although it can happen at any framerate below 5.
In addition to this, it can happen more frequently on busy routes with lots of AI traffic.
I have also found, from the script code, that the crucial functions that do the loading/unloading are not running in their own thread. This means that only one train will be able to load properly at any one time.
I would like to hear from any affected users that haven't already commented previously. I will need to know whether the problem is happening in TS2009 SP4 (build 44653), TS2010, or TS12, as well as affected build versions.
As things stand, the N3V QA team should be looking into this issue at some point soon hopefully, and will hopefully find the reason for the problems.
Shane