Spark/Light/Moon

tarmvred

New member
Hello to the great community of game lovers. Since I’m currently working on a real railway (designing, building rolling stock for Ukraine), I now have very little time for my favorite game + I’m evacuating people from the front line in Ukraine (if anyone is interested, please private message me for details with links, etc.) .
I have a long-standing question about the absence in the game:
-Pantograph flares;
-Dynamic signaling to all units (train spotlight, station masts, light from building windows, etc.) - this can be easily done if the developers add some features from 3DsMax;



-A month, no, don’t be kidding, guys! Without the moon there is no life in the game.
I f**g invented a time machine.. (joke):cool:. Created an animation of the moon rising and fading. The reference point was based on summer time of day and night. And added it to the electric locomotive. The animation lasts more than 5.5 hours. For what? If the developers can tie a similar mesh of spheres with the moon to the sun, that’s it! The issue has been resolved at least at the elementary level! Or am I wrong guys?




 
Last edited:
Back
Top