Slips can be a bit tricky to get just right with just spline track. I tend to use small "fixed track" items to mark the entrance/exit points for the slip as it helps when building them. (You can find some of these on the DLS - check out "Waygauge" "Template" etc.).
I did make some waygauges and point templates using the fixed track idea for my own use but never "published" them as I was not 100% happy with the geometry, especially of the slips. If you like I could send you a CDP of these - send me a PM with you email address if you want them (BTW never put you email into a forum post as this may result in you getting lots of spam mail).
When using slips be aware that they can cause problems with AI operation, they certainly seem to slow things down. On the prototype slips would normally only be used where land space was restricted or for other such reasons - I believe they were more expensive to build and maintain than standard points. It's a good idea to bear this in mind when using them
Cheers