Showing "Firebox Coal Level %" in Custom HUD? Is it gone?

DocFoster

Trainz Addict
I have been using and creating layouts in Trainz since it was an Alpine loop up and around a little valley, and for the life of me, I can't get the correct set of rules to display the firebox coal level in the HUD for Trainz 2010 EE.

In past versions, (and before I switched to building an old-fashioned NG and Early-American Layout from Colorado to Wyoming, using all steam) I recall that there was a way to trigger the coal level to display on in the HUD.

There are A LOT of long, steep grades in these layouts I am working with, and since the game doesn't match any of the real-world specs for max-output (like ratio of water to air in the boiler - it can vary on each engine from as low as 43% to highs near 75%) plus adding in injector amount, cut-off , throttle, blowers and possibly even sanding, I would like to provide the end-users of my layouts with a better HUD that is more "scientific".

Some of the engines I have ran in older versions of trains have had to be over 100% full in the firebox to maintain a good running pressure, while others simply churned out a constant 150psi with everything turned up to the max and "hands-free".

I'm confused. I've googled for hours and poured over the manuals, but it eludes me.

I've even created a neat "warning system with auto-stop" that shows the engineer how much water and coal is left in his tender, and if it goes below a certain point (where he couldn't reach the next stop, for instance) then it triggers a stop and refuel.

Did the firebox load level display go the way of the "optional" diesel fuel consumption on older version of the game?

I really hate having to say, "well, the fire is not very bright in the cab, so I should add a scoop until it sparkles again," or use the 3 spacebar-presses per kilometer traveled method (depending on which engine I am using, weight, grade, the amount varies of course).

I'd appreciate any help sorting out which rules or scripts to call to show that amount of coal in the firebox, if I can with 2010:EE...

The end-point is that I would like to release my layouts with Scenarios and rolling stock complete, plus an in-game reference for which engine needs to be fueled and set up according to the weight and other variables of the climbs.

It really sucks when you are unprepared and stall a Big Boy or a nice UP 9000 on a short 4% grade at the crest of a hill until you build up more pressure. Every engine I've worked so far has some sort of point where it puts out max-power and looses very little pressure, as long as I had the right tweaks. It would be great to have the coal amount added to that datasheet.

Thanks for any ideas guys! I have no idea why I can't find this feature in 2010... I swear I just saw it recently in a scenario I played (but it could have been in 2004 or 2006)!
 
Hi
I use steam only, gives me visions of my childhood :)
On my laptop here so Trainz is not available.
Control right-click on the tender will show if water is available'
My custom hud shows water and coal levels so I take it that you are in the correct driving mode.
Remember to close the firebox after stoking.
Blowers (N) I use to keep the pressure up, first hit is 50%, further hits are an added 10%.
Shift N will turn them off.
I try to keep the pressure just below max as the relief valves blowing eats up water galore.
You can get a visual on the amount of water in the boiler from inside the cab, "I" to apply in stages and "o" the switch off also in increments.
I hope I am not teaching you to suck eggs but the cat woke me up and my mind may not be too clear :D
Rog
 
Little confused by the question Doc. The standard hud that comes up by default when you select cab mode with a steam loco shows coal level as last item at bottom of display. Gives mass of unburnt coal remaining in firebox as % of ideal-coal-mass specified in the steam-engine config. No rules are required to show it.

Bob Pearson

PS. Here's a screen shot from TS2010 SP3. Standard hud with "display custom hud" below it - I use it for grade info mainly.

EBT-MtUnion_0001.jpg
 
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OK THIS IS ODD...
I installed S&C and the entries for Steam Chest AND Coal Level came right up! Yeah - I know this is Denver's Union Station, and not S&C, but I needed it to work on my maps with all the UP engines I picked out for the build.
So it works... because of S&C... OK! Well! Rock on!

WAIT -- I still have another problem I could use a hand with... read on.
 
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ERM Actually, I just noticed I lost my Custom hud fuel level displays and "Auto-Trigger a warning for a Pit Stop".

I also lost the two "Show Variable" Rules In the Custom Hud that would show me the coal level and water level without having to click on the tender... Mainly it was a "pretty thing" because I wanted to drive in Cab and not in External Camera.

The rule went something like Show Variable to read "COAL LOAD" and "WATER LOAD" on Custom HUD "On Vehicle, UP9000 Tender, (in this photo's case or say Big Boy Tender 1 for that model tender) value equals "load-coal" and for the second rule it had value equals "load-water".

Then I would end up with the custom HUD showing 2 more lines:
Coal: 26150 (in pounds)
Water 108500 (in gallons)

There was a constantly running numerical order Rule that repeated infinitely that is designed like this:

Look at "load-coal", if it is above 10%, then stop and re-run the rule
Look at "load-water", if it is above 20% then stop and re-run the rule
(Once the levels were hit below 10 and 20%, or one hits on its own this kicks off)
"Flash Hud" activated until the pit stop for refueling brought the levels above what % of fuel I would need to make the next station.

I can't recall the actual code, but if you need it to help me out, I'll look into it. I' am very sure this was way back in TRS 2006, unless again, I am losing my mind.

Thanks again guys! I'll have some time to tinker with it today, so I'll let you know if I have a resolution before any more responses come in.
 
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