Setting and retaining water height

trackplate

New member
I’m having a problem retaining water height over a large area, when adjusting heights the sheets will snap together without problem but when I return to surveyor at a later date they have separated again causing a step :(

Your suggestions or comments would be very welcome as to how to overcome this problem

Regards, Bob V
 
I have done large areas of water and the adjust height is not the best way as it applies to the entire map. The only way ive found is to always lay the first piece of water at the height you want then when you lay more start from within the old area, no need to set height as it will match what has already been laid. If you have problem in an existing map use the lay water and go to a point that is correct height and relay the water from that point, no need to delete the water as it will adjust to the new level.
 
I have done large areas of water and the adjust height is not the best way as it applies to the entire map. The only way ive found is to always lay the first piece of water at the height you want then when you lay more start from within the old area, no need to set height as it will match what has already been laid. If you have problem in an existing map use the lay water and go to a point that is correct height and relay the water from that point, no need to delete the water as it will adjust to the new level.

Many thanks stagecoach the total repaint solution from a fixed point worked like a dream, this problem had been driving me crackers for some considerable time
Regards, Bob V
 
My whole map is just one giant island, re-adding water will take days!! Is there no "set world water height" command?
 
What i do is lay my main body of water, then set the height of the higher or lower body by aproximation and if it didn't work i'd undo and try again. Then if i change the height it dosn't snap back.
 
'Fraid relaying the island's water is the only answer. Some things always have to be done the hard way.
Be strong! Patience and determination (and not being smart enough to know when to cut your losses) always win the day!!

:cool: Claude
 
If the map only contains one set of water all at the same height then you can use the raise/lower button. This will adjust the entire water level. If you have two differing levels you will have to do it the hard way of relaying it. find the ground height and add 3m to get the water height roughly in place.
 
What about mountain lakes that are at different altitudes?
Here you don’t have a problem it’s only when you have two different levels of water in close proximity that it snaps together the only snag a high elevations is you may have to go into wire frame view to find it to adjust the level
 
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