Hi there, I'm making a session for one of my routes and I am trying to make it so that the player acts as the signalman (the person who changes the junctions). There will be multiple AI trains running and I want it so that the player can change the junctions to operate the railway, without the AI doing it for them. In other words, I want the user to have full, unlocked control over all the junctions and the AI to have no control over any of the junctions.
I had the idea of using the 'set junction' rule to set all the junctions in the route to 'unlocked' for the user and 'blocked' for AI. This didn't work however, as the AI didn't change the junctions but locked them, meaning the user can't changed them. How can I work around this issue?
I had the idea of using the 'set junction' rule to set all the junctions in the route to 'unlocked' for the user and 'blocked' for AI. This didn't work however, as the AI didn't change the junctions but locked them, meaning the user can't changed them. How can I work around this issue?