MSTS got a lot of requests for "route templates", since the basic extraction procedure was beyond the average player's skills. To make your own route template for TRS2010 (should be similar for other version content managers) find a route you like, select it in content manager, right click and clone it. Once you see the clone (the My Content tab) select it, open in Explorer. Open the config.txt file with notepad, EDIT, FIND "username", change that to whatever you want to call it and save. Other files in the folder;
		
		
	
	
Dunno what .bmk is, but .gnd is ground, .obj is objects, .trk is track. Delete the .trk file, switch back to content manager, EDIT, COMMIT. When that finishes fire up the game;
And there's your route template with no track. One problem, signals and other track markers are in the .obj file, so if you don't want to go around deleting all the orphaned track objects, delete the .obj file;
And you get what's basically a terrain template, so along with laying track you'll need to add buildings and play Johnny Appleseed with the trees.