Route Coal Country

coop2

Member
The session I used was Log Service. Clk on Drive Session, Clk on Dispatch Manager and change to Enable. Player Assignment to Auto Schedule and AWAY WE Went! It was orkward. The loco didn't sound horn at some crossing and if it did it didn't last or long enough. When the loco was coupling it took forever. Much to slow and reduced speed way to soon. No bell when backing. When picking up logs the cars never enter the siding to get logs. The logs appeared on the cars after to train started to pull away. Some of the cars loaded after the train had moved down the track. When stopped at a red signal the train backup a distance that wasn't needed. The log cars unloaded before entering the yard to unload. I could have enter 'Living Railroad' incorrectly but, it seems that a lot of more work needs to been done.
 
The loading has a delay on the log loading/unloading. It’s set in the MIN (short) set up.
There’s also the derailing of a few coal wagons (points/switches set incorrectly).
However, the basic dispatch system works, which is the criterion for the test…
 
I think so but, it needs lots of work. My Trainz has gotton so messed up I'm think of redownloading my Trainz+ and starting all over.
 
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