I thought Id have a go at reskinning a wagon to see how I got on with it. So I cloned a suitable wagon and had a look at the cs_skin file in the asset_body folder. de a couple of changes to the image - keeping the same dimentions as the original and resaved it in its original folder.
Now comes the problem. When I load in the wagon the wagon body affected by my reskin was white. when committing the file I get the following message:
Unable to load source texture 'hash-da\copytempsrcme4i11ck37\asset_body\cs-skin.convert-tex' in subst 'local'
Ok so my understanding was that so long as the file went back in its original place - and had the same file name - it should be seen but that is obviously not the case. Ive obviously missed something somewhere but I have no idea what. Can anyone shed any light on this please?
Now comes the problem. When I load in the wagon the wagon body affected by my reskin was white. when committing the file I get the following message:
Unable to load source texture 'hash-da\copytempsrcme4i11ck37\asset_body\cs-skin.convert-tex' in subst 'local'
Ok so my understanding was that so long as the file went back in its original place - and had the same file name - it should be seen but that is obviously not the case. Ive obviously missed something somewhere but I have no idea what. Can anyone shed any light on this please?