Question about baseboards in TRS 2009

Veristek

New member
Hey all,

I was wondering about the baseboards. Two things about them, actually.

1. Is there any way to raise the whole baseboard at once? Right now I'm working on creating a route section through foothills and eventually mountains, then back to foothills on the other side. How can I raise the baseboards so I don't have to raise each baseboard manually with the circle tool and "set height as"? Or is that really the only way?

2. How can I use displacement maps on elevated heights? They all revert to 0 height and apply the displacements there. I want displacement to be applied at, say, 30 meters, 100 meters, 500 meters, etc. to sculpt foothills -> mountains -> mountain pass -> mountains -> foothills.

Any help on this would be appreciated. I'm using TRS 2009 World Builder edition, by the way.
 
I don't know if this will work and ive never tried it, but have you tried making a baseboard the height you want and the select the whole base board and paste only the height.
 
Pasting height works

I have used that approach and it is more efficient than using the plateau tool. Of course if the copied area is not level, neither will the pasted area be either. So consider this idea as a starting point to get a new baseboard to go from 0 meters to x meters quickly.

As far as using displacement maps, if the lowest greyshade is 0 meters, you're apparently stuck with it. I have not found a way to use a displacement map with a base level of x meters. Hopefully someone has a workaround but I'm not holding my breath.
 
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