Approach_Medium
Trainz Addict
Hi;
I am working on a very large layout, and the KUID table contains 400 entries.
I believe I will not be able to add anymore (different) content to the layout once the table gets to 500 (not exactly sure about that number).
I have been experimenting with the CMP and CCP and see that I can delete the entire KUID table, then have it rebuilt with only the content my layout is currently using.
Otherwise, the table will reach the limit, even if I am not using all of the content listed in it, as I have seen KUID's added just for trying out a new ground texture, then using undo to get rid of it (it still gets written to the table).
This problem does not seem to occur for buildings, etc which can easily be deleted from the layout.
Any suggestions for managing the KUID table and preventing it from filling up?
BTW, what IS the limit on the number of KUID's that can be used for one map?
Thanks
FW
I am working on a very large layout, and the KUID table contains 400 entries.
I believe I will not be able to add anymore (different) content to the layout once the table gets to 500 (not exactly sure about that number).
I have been experimenting with the CMP and CCP and see that I can delete the entire KUID table, then have it rebuilt with only the content my layout is currently using.
Otherwise, the table will reach the limit, even if I am not using all of the content listed in it, as I have seen KUID's added just for trying out a new ground texture, then using undo to get rid of it (it still gets written to the table).
This problem does not seem to occur for buildings, etc which can easily be deleted from the layout.
Any suggestions for managing the KUID table and preventing it from filling up?
BTW, what IS the limit on the number of KUID's that can be used for one map?
Thanks
FW