shaneturner12
Tutorial Creator
I'm having an issue with Sammesh (Dependency for Yosemite Sam) <kuid2:81150:51:1>
These are the errors:
Error: Texture 'yosemite/dave.texture' is missing or could not be loaded for mesh 'yosemite\yosemite.im'.
Error: Texture 'yosemite_lowres/dave_lores.texture' is missing or could not be loaded for mesh 'yosemite_lowres\yosemite_lowres.im'.
Warning: This asset does not have a mesh that is visible by default.
I have tried using PM2IM (with Strip Textures enabled), but it has not cleared the errors.
Any ideas?
(I'm currently using TS2009 SP4)
Shane
EDIT: I've managed to solve the problem - for posterity, this is how I did it (may help others)
Opened DriverDave (built-in) for edit
Copied the required files from the DriverDave to the Sammesh asset (the .texture.txt and the .tga files)
Committed the Sammesh asset, and reverted the DriverDave asset,
I can now fix the warning using CCP.
These are the errors:
Error: Texture 'yosemite/dave.texture' is missing or could not be loaded for mesh 'yosemite\yosemite.im'.
Error: Texture 'yosemite_lowres/dave_lores.texture' is missing or could not be loaded for mesh 'yosemite_lowres\yosemite_lowres.im'.
Warning: This asset does not have a mesh that is visible by default.
I have tried using PM2IM (with Strip Textures enabled), but it has not cleared the errors.
Any ideas?
(I'm currently using TS2009 SP4)
Shane
EDIT: I've managed to solve the problem - for posterity, this is how I did it (may help others)
Opened DriverDave (built-in) for edit
Copied the required files from the DriverDave to the Sammesh asset (the .texture.txt and the .tga files)
Committed the Sammesh asset, and reverted the DriverDave asset,
I can now fix the warning using CCP.
Last edited: