PM 2 IM

Look in the thread in the TS2010 forum called 'A Listing of Errors and How to Fix Them' (not sure if that's exactly right) and you'll find your answer. Basically, if you want to convert a PM to IM, run the tool without any options set. If you have an IM that refers to missing textures that are clearly and unmistakably present, use the "Strip Textures" function. As long as the asset works properly and looks correctly in-game (and from different angles) you've done a good job.
 
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