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RiscaStation

New member
Hi,

I am new to Trainz 2010 patched to 49933.
Not sure if I might upset my installation.
I have noticed in Options my sliders are set to highest except the Anisotrope which is currently at 1 should I set this to highest or leave it as it is?
Will it make any difference to the Simulator?

Kind regards
Mike
 
In simple terms, anti aliasing gets rid of "jaggies" by averaging the blocky square pixels so you don't see a sawtooth effect on diagonal lines. Anisotropic filtering sharpens the focus so that stuff like lettering isn't blurry. If your video card has enough muscle to handle it, crank everything all the way up.
 
Hi sniper,

Thank you very much for your reply I will try this out.

Edit:--
I set the Anisotrope to Highest setting and there is a difference to the Simulator, everything seams to be sharper.
What should I do about the following Option settings:--

Good Weather fog----------0.2
Bad Weather fog-----------0.4
Gamma---------------------1.0

Please could someone advise me whether to adjust them or leave them as they are?

Kind regards
Mike
 
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Gamma changes the brightness of the colours.. It you are happy leave it alone.

Good weather fog is useful for disguising or even hiding the creation of scenery on the horizon as the camera moves with a train. It's like a hazy day. The fog effect is distant. Good weather fog is always there (depending on the setting.. if zero there is no fog)

Bad weather fog is just that.. Its the fog effect you have when its raining. It makes heavy rain seem impenetrable.
 
Definitely crank up the anti aliasing and the anisotropic filtering when you intend to take screenshots.
 
Hi,

Thank you Peter and Euphod for your replies your information is very helpful indeed.

Kind regards
Mike
 
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Depends on the system. When I get any new game first thing I do is crank all the sliders and options up to yumyum!, then reduce if necessary starting with visibility/distance to get decent framerates. Problem with Trainz is even with all sliders down to yuck! it still runs poorly on my system, and except for heavily detailed routes cranking it all the way up doesn't hurt performance. Most of the games I have I can crank FSAA, anisotropic filtering, specular lighting and shadows to maximum with no performance penalty.

33990528.jpg
 
OT, but what's that shot from Snipe? That's a world editor I could learn to love!!!

Back on topic I agree with the sentiment to start Trainz maxed and crank it down if needed rather than starting 'down' and cranking up.

One other point with video settings, it is VERY important in Trainz that your video card is set to allow Trainz to over-ride the card settings....
 
No you wouldn't, the game is fantastic but the editor is the most difficult one I've ever used (and I spent 6 years successfully beating the MSTS route editor into submission). In the five years I've had the game I only finished and uploaded two mods for it.

http://cs.elderscrolls.com/index.php/Main_Page

Steep learning curve and extremely non-intuitive interface.

Game is fun tho, The Elder Scrolls I: Arena was one of the first FPS RPG hybrids, that shot is from The Elder Scrolls IV: Oblivion. Which by the way uses the exact same speedtrees as Trainz, but they don't wiggle violently or tank the framerates in Oblivion. More efficient graphics engine.
 
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