New Disney Park

springtransit

What are you looking at?
Hey guys!

I've just been working on my own Disneyland park! While it is a fictional park, it is based mostly on the California park. So far it has Main St., Frontierland, and Tomorrowland. As it's rather difficult to make a realistic rollercoaster, especially one like Big Thunder Mountain, I decided to make a representation of it's protegenitor, the Mine Train Thru Nature's Wonderland!

Here's pics of the work in progress:

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looking good so far. Sounds like an interesting project. We'll look forward to seeing progress shots
 
here are some tips,

Try to find Content creators to help you, they might be more han happly to help build those extra rides,etc.

*ermh* *Cough* *Cough* (Dreddman) *Cough* *Cough* *Ermh*
 
Neat idea - thanks for sharing!!
Looks like you need some passenger-enabled ore cars :)
 
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hmmmm... maybe we could get some standard gauge 2-6-0s like the disney engines... or 4-6-0s :rolleyes:

I know that the ones here in florida are oil powered 4-6-0s
Here's some info:
there are also two forneys that run the line in california the "Fred Gurley" and "Ward Kimball", also the disneyland line is/ used to be called the santa fe & disneyland railroad or something to that effect...:rolleyes:

Depending upon which one Disney you are making the locomotives are very very different.:)
at Walt Disneyland in Orlando Florida the locomotives are:
Walter E. Disney a 4-6-0
Roger E. Broggie a 4-6-0
Lilly Belle a 2-6-0
and the Roy O. Disney a 4-4-0

At Disney World in California the gauge is also different these locomotives are 3ft gauge-
C.K. Holliday a 4-4-0 American
E.P. Ripley a 4-4-0 American
Fred G. Gurley a 2-4-4 Forney
Ernest S. Marsh a 2-4-0 + Tender
and Ward Kimball a 0-4-4 Forney

just thought that this might help:D

-Jeremy
 
Good Job!

It looks like you are having fun with it.

Definately accept the help of the content creators. There's wealth of talent out there.

I see the monorails in your layout. I use them extensively in my project under construction as well. Even though they seem to work fine in surveyor and driver, does both the beams and trains appear as faulty assets in your content manager as mine do?

since I have over two hundreds miles of monorails on my route, I was hoping that an update will be available to remove these issues by the time that I am done. But I had over five hundred miles of track to place on 1000+ boards, so the monorails had to take a back seat anyway.

Now that all of the track is in place, the monorails have regained their priority. Are there any updates on monorail items that you know of?

The other things that I just didn't have time to play with yet were the animated switches. I am a computer network engineer; but the instruction that I read must have done a "fly-by" because it didn't work for me using Trainz 2006. It's now time to replace my temporary switches with realistic ones.

could I get a layman's version, step by step on one of these monorail switches (junctions) before I rip my college degree of the wall and throw it into the waste basket?

I look forward to visiting your amusement park when you are done.

Remember, the plumbling crew came to Walt Disney shortly before Disneyland opened, and told him that he had to choose between working water fountains and working bathrooms for opening day.

His choice meant that they sold a lot more drinks that day, and weren't buried in...........

Richard
 
Thanks guys. What I would really like is some open air, excursion-type cars. Also, I'd like if someone could modify bdaneal's Jupiter to have a diamond stack like the CK Holiday:rolleyes: . Also, it'd be nice if someone could make a more accurate 1890's style Main Street sttion. Better still if someone could model the Casey Jr circus train:cool:
 
i saw that Casey Jr. train, it was pretty cool:cool: just goes to show that fantasy can become real life with a little work!

@springtransit- the 4-4-0s could be altered to be the C.K. Holliday and E.P. Ripley and Roy O. Disney, but would have to be re-gauged to be the Holliday or Ripley. ask their creator about it:)

which disney are you making anyways (i think its california)
 
It's not any paticular park. It's just a fictional Disneyland park, though it has many of DL in California-inspired elements like the sidings, mine train, etc. I got some more pics:

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can i suggest that you use the 36in 0-4-0s available here
instead of those other engines that you are using for the mine train ride.
looks very nice, cant wait to see more:D
-Jeremy
 


Can anyone tell me where to get that gray shop building? (in springtransit's third pic on the 1st post)
 
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Will you build it with the Nemo submarine ride??

It is coming back again next year,

I have thie loco sub if you need it.

the current sub is much more finished than in these pics

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Whoa, the sub looks great. I have a copy of the original plans and a professional model in a case. Good to see it in Trainz.

I'm not planning any additions or upgrades to the Monorail system for the forseeable future, largely because I'm tied up in three separate jobs and the moment and have no free time. I've seen error messages come and go when using thes project's components. I'm not aware of any messages from the beamway, but a few people have had problems with the cabs and the cars. I've come to believe that most problems are missing content of some sort, but if you have all the items from the DLS, including the drivers, and all the content from TRS2006 (and TRS2004 for that matter) it should all be there.

Glad you folks are having fun with it, and I may look into removing error messages towards the end of this year.

JFE.
 
FECRailway_Richard:

Sorry to be so late in finding this, but here goes anyway.

There is a post named Monorail Information (I believe) in the TRS2006 forum that includes lots of information on accessing the monorail materials. It includes a link to the Release Notes, a set of web pages that includes, among other things, how to build several different versions of animated junctions, including fixed track junctions that are very easy to create in TRS2006.

If you can get your hands on the Release Notes, you should have all the step by step (with screenshots) help you need.
 
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