Need modern UK signals suggestion as replacing needing done

rjhowie

Active member
Just discovered that the signals I have on my build have warnings on them and many have vanished from theSurveyor List. So need to togo back and start replacing them all. Any suggestions as to who's offerings I should download. One suggestion is Bloodnok? Need a whole range including for junctions.
 
Yes !

Bloodnok's with the Feathers and theatre indicator using the invisible makers work very well for me, do take a while to set up but worth it. Only used them upto TC3 myself but can't see them causeing you any grief.

Tom
 
Yup, they work fine in TS09 and 10. Also the best ones available unless you buy Railwaves ones.
 
Thanks for the replies to you both. Don't know anyting about bloodnok's creations and the only hiccup is I would prefer something simple as I have so many signals to replace and would prefer to have something straightforward. On the matter of Railwaves what would the situation be using theirs. That doesn't stop me uploading my route to the DLS does it?
 
Thanks for the replies to you both. Don't know anyting about bloodnok's creations and the only hiccup is I would prefer something simple as I have so many signals to replace and would prefer to have something straightforward. On the matter of Railwaves what would the situation be using theirs. That doesn't stop me uploading my route to the DLS does it?

Hi

With regard to the Railwaves signals you would still be able to upload your route to the DLS but anyone downloading it would also need the payware signals installed for them to show up on the route. Bloodnoks signals are excellent and are freely available on the DLS or, if you don't have a first class ticket, from bloodnoks site

http://www.vsr.org.uk/?projectid=15

While they may look complicated they are quite easy to set up once you understand the targets required for junctions. The Railwaves ones save their settings in the scenario while bloodnok ones save to the route and so only need setting up once. I would suggest the bloodnok ones as they are free, extremely versatile and cover just about every signalling setup that you will need.

Regards

Brian
 
Hang on are we talking about the same signals

Think some is getting confused between the VSR and Railwave ones

I downloaded them with updates fron VSR for free and installed them in 2006

Tom
 
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Slightly confused myself here on a tangent. I followed the Bloodnok site link. Previously I could just plunk signals down before I had the zilch now I see with these ones you have to do a target or something. I assume I should download version 1.1 and the patch but there are no instructions I can see that are obvious for me to access?
 
Hello rjhowie2,

The Signalling Pack by Bloodnok (James Moody, who works at N3V ;)) is an awesome kit. Instead of a seperate signal for different route/father/whatever combinations, etc., the single signal automatically configures itself for the route indications by looking at the signal target objects placed on the different branches of track ahead. Very cool and flexible.

Below, I show some information on basic setup of these.

First, follow that link to Bloodnok's VSR site that Kennilworth posted above. You will notice versions 1 and 1.1 of the Signalling Pack, plus the patch. I just noticed that the original version 1 pack says that it also includes some British speedboards that work with the target objects also. I did not install this pack previously; I only installed the version 1.1 pack and then the patch, which does not appear to contain any of these speedboards, so I have now installed the version 1 pack, and then installed the version 1.1 pack and then the patch on top of that, and I will check out the speedboards later. So, you might want to do the same if you want the speedboards (and I do :p). In any case, install the patch after you have installed version 1.1 of the Signalling Pack.

Now for some pointers on some basic setups of these in Surveyor.

Note that you may occasionally have script errors/exceptions pop up when you place these signals. Just click the Continue button in that case; the signals still appear to work fine.

For signals that just control average blocks on straight track, i. e. with no route indications or any thing, then it does appear that you can just plonk them down as normal, with no targets necessary. ;) See the below screenshot for an example. Note how the signal's Properties dialog says (No route indication." (Click a thumbnail to see the image full-size. Each image is less than 200 kilobytes in size.)



However, if you signal is controlling a junction(s), especially those where you want the signal to have route indications, such as feathers, then you will probably need to place signal targets. A target object is basically a big sign-like marker with the route indication that it represents on its front. It is visible in Surveyor but invisible in Driver. Place it on the branch that its indication belongs to, with its "face" (showing the indication that it represents) facing the signal. For example, this track split:



Note how the "left" feather target is on the left branch, and the "right" feather target is on the right branch. Also notice how the signal has thus configured itself with two corresponding feathers on top, and how its Properties dialog says "Route indication by Feathers."

If you place the targets before you place the signal, then the signal might automatically see he targets when you place it (indicated by what it says about its route indication in its Properties dialog). Otherwise, you will need to click the "Update Now" button in the signal's Properties dialog a few times to get it to see the targets. In either case, you might have to flip the junction lever in front of the signal in Surveyor a few times for the route indicators (feathers, theaters, etc.) to appear on the signal. By the way, the "Forget all previously seen targets" button does just what it says: the signal will forget the existing targets that it using.

Below is an example of a signal with a signle left-branch feather. Note the "straight" target for this signal further down the track. This target does not have a corresponding feather on the signal; it probably is used just to allow the signal to function correctly by indicating the "straight" or "main" or whatever route that does not get a feather on the signal.



And finally, below is a similar setup at a station using a theater signal to display the platform number, instead of using feather indications. Note how the signal's Properties dialog says "Route indication by Theatre." The box-like theater on top of the signal will show the number shown on the target for the track that target is on. Letter and number targets/indications are included in the Signalling Pack for theater setups.



This system might seem complicated, but it is really dead easy and fast when you know how to set it up. The above setups are just a few basic ones; it appears a lot more complex setups could be made using this system, but I have yet to delve into such setups. ;)

Hope this helps. :)

An other system is the high-poly Sen City signal set by Boat on the DLS. I only have one of these signals (which came as a dependency for the demonstration route by Boat for his ASB Crossover system), and do not have access to the DLS to get the others in the set, but you might be able to find more information about them on Boat's own website at http://www.boatztrainz.co.uk/. ;)

Regards.
 
Hi Retro00064,


Firstly the Sen City signals look fine but they are only in 3 and 4 aspect - no 2's or junction feathers?don't seem to include any feathers for junctions which is a pity. That would have been simple enough for my non-techy brain (!). So that means I will require to turn to the ones you mention. I have 3 lines done out of 6 and wil have to go back and replace all the signals. They seem to be no longwer in my CMP and the ones that are have bits missing apparently. Thanks for the explanation and I will in the next day or so having done some other matters follow what you said footer about with the Bloodnok thingies and see what happens!
 
I strongly recommend you go with bloodnok's signals. They're a piece of cake to set up really.
 
Well pfx, you're a Scot so ok (!). I will get round to the instructions towards the weekend once I have stopped fiddling about at Antrim Junction with some local issues I don't know about geographicaly in my distant build. Certainly doesn't sound too difficult even for me!
 
I can see all the signals when I scroll through them in the window in Surveyor but no sign of the junction ones - left, right junctions and the "Y" junction. I had previously downloaded them onto my laptop first to fiddle with them. Then I downloaded to my pc where my route is and cannot trace the 3 junction signals at all. Have scrolled through everything. It's not about where the boards go, etc it is missing signals. I had thought of copying from the laptop but names in CMP don't correspond with the names in the Surveyor window scras pointless putting signals in but have junction probs?oll. So a bit stuck
 
Not sure if I am understanding your question correctly, but if you are talking about the signals themselves, they are scripted to grow feathers, etc., based on the signal targets that they see. There are no seperate signals for different feather combinations, etc. Use the "Forget all previously seen targets" and "Update Now" buttons in the signals' Properties dialogs to get them to update to the targets if necessary. Sometimes, even when they see the tagets, getting them to grow feathers, etc., can be a pain, but I would consider pfx's advice in the other thread (hmmm, might have to try it myself), and also check the junctions after the target for each fetaher, etc. as it might be the way that a junction ahead is switched that could be influencing the signal.

Regards.
 
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Maybe I'm not explaining this too well so I'll try again. On experimenting first on my laptop, I placed the board things then placed signals from the list in Surveyor. These included the usual 2, 3, 4 aspect posts all appearing at the trackside and worked. There were also three for junctions which I duly placed and appeared with the wing up to the left or right for the turnout and that third one for a Y junction. So I had the boards and the signals appearing on the trial line and they worked fine if you have me so far.

But when I then went from the laptop and tried the same on my pc the 2, 3, 4 aspect signal poles were listed and again with no problem could sit them at track but the 3 junction ones are nowhere to be found. Have scrolled right through my full list in the Surveyor window.
 
You saw my post on the other thread I take it?

Like Retro, I don't follow your problem here so let me see if I have it correct in my mind. You have the route on your laptop and you've added signals which are displaying feathers correctly. That I'm pretty certain of.

Now, when you talk about your PC, you are accessing a stand alone version of the same route? You appear to be able to 'see' and use the signals themselves but what do you mean about the "junction ones"? Are you referring to the route indication boards or the signals with the feathers already attached? If it's the latter, and please correct me if I'm wrong, you will not find any signals with feathers as they aren't created as a new asset. You would need to go through the process of setting up the route indicators on the signals again. The signals you created on your laptop are only gong to show in your route and nowhere else.

Let me know if I've understood your problem correctly.

PFX
 
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You have mnanaged to follow me to a degree there. I did a simple stand alone route on the pc just as previous on the laptop. The confusions I am causing here is on the matter of "junction signals". These are the ones where there is a bit at the top showing a row of small white lights to the left or to the right or in a third one where you have a Y junctions so there are two extensions with the little white lights. These 3 "junction signals" I can get access to when I scroll through the list in Surveyor on the laptop then insert them but they are nowhere to be seen when I equally scroll through the lists in Surveyor on the pc. On both the laptop and the pc I can put in the feather board thingies then pump a signal down but those "junction ones" are not seemingly anywhere. I have tried putting the black feather things in showing on say a branch but no signal for the junction to plump down if you are getting me?
 
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