Multimesh Question

ljjiricek

Member
Is there a way to convert an aspect of a multimesh into a scenery item. For example TZL's Classic Cabon City airport terminal?
Thanks.
 
Possibly, but it would require the .im file from the asset in explorer and I'm not sure if the Cabon City content is locked, but I think it might be.
 
I do not think the content is locked.
If you can tell me how to do this, great.
If not, thats fine.
Thanks.

You would need to write a "configuration" file (config.txt) referencing the correct .im file

-The cavet being that Classic Carbon City is a payware package, and you would need the creator's permisssion to release it publicly.
 
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