L ljjiricek Member Jan 23, 2014 #1 Is there a way to convert an aspect of a multimesh into a scenery item. For example TZL's Classic Cabon City airport terminal? Thanks.
Is there a way to convert an aspect of a multimesh into a scenery item. For example TZL's Classic Cabon City airport terminal? Thanks.
H H222 Well-known member Jan 23, 2014 #2 Possibly, but it would require the .im file from the asset in explorer and I'm not sure if the Cabon City content is locked, but I think it might be.
Possibly, but it would require the .im file from the asset in explorer and I'm not sure if the Cabon City content is locked, but I think it might be.
L ljjiricek Member Jan 23, 2014 #3 I do not think the content is locked. If you can tell me how to do this, great. If not, thats fine. Thanks.
I do not think the content is locked. If you can tell me how to do this, great. If not, thats fine. Thanks.
K KingConrail76 Active member Jan 23, 2014 #4 ljjiricek said: I do not think the content is locked. If you can tell me how to do this, great. If not, thats fine. Thanks. Click to expand... You would need to write a "configuration" file (config.txt) referencing the correct .im file -The cavet being that Classic Carbon City is a payware package, and you would need the creator's permisssion to release it publicly.
ljjiricek said: I do not think the content is locked. If you can tell me how to do this, great. If not, thats fine. Thanks. Click to expand... You would need to write a "configuration" file (config.txt) referencing the correct .im file -The cavet being that Classic Carbon City is a payware package, and you would need the creator's permisssion to release it publicly.