Missing Kuid -3:12000 from A & SLT

Spruce

New member
Anyone know where I can find this. I know from its number it must be builtin but built into what?

The A & SLT layout was downloaded today and out of 1146 assets it is the only one missing.
 
Anyone know where I can find this. I know from its number it must be builtin but built into what?

The A & SLT layout was downloaded today and out of 1146 assets it is the only one missing.

Do you have the Kuid number? You can get this number through CM. Look at the missing dependencies. It'll list the KUIDs for the route, and anything missling will have just Kuid:xxxxx.xxxxx:x without any description.

John
 
Its the built-in portal.

hert:wave:

That still doesn't help. A kuid is really helpful because then someone would know what to do with the missing asset.

The alternative is to delete missing assets from the route. (File menu option in Surveyor) After that replace the missing asset with a new one since you know what is in fact missing albeit without the kuid number.

John
 
That still doesn't help. A kuid is really helpful because then someone would know what to do with the missing asset.

The alternative is to delete missing assets from the route. (File menu option in Surveyor) After that replace the missing asset with a new one since you know what is in fact missing albeit without the kuid number.

John

A) He said what the kuid is in the title of this thread. (Which yes has been stated above my post.)

B) The route and session are intended for Multiplayer, As I suspect that the patch might have changed portals so he may want to look at what version he has.

hert:wave:
 
Thanks guys

It maybe has to do with the MP version as I do not have it installed in this implementation. So does that mean anyone who does not have the MP version will have missing assets.

Does that mean that creators will now have to specify in the description that their layout is for MP only? I am looking to the future where MP may be a totaly new Trainz product and not just a service pack.
 
Does that mean that creators will now have to specify in the description that their layout is for MP only? I am looking to the future where MP may be a totaly new Trainz product and not just a service pack.

MP (as implemented so far) has a new build number 3.4, so that shouldn't be too hard, just ensure that your route/session has built 3.4 if it relies on new assets specific to 3.4
 
I have the same problem with mouse84's version of the PO&N route, which is for Trainz 3.4, the MP version. So it is highly probable that -3:12000 is a MP version of the portal, and I don't have this version. Won't, because the MP version does not support compatibility mode any more. I'll wait until the next Trainz version comes out which does not overwrite TS2010 SP3 so I can have both versions in parallel, compatibility mode and MP, although not at the same time. (I can live withouth scenarios, although.)

Dralex

P.S.: I found out about 3.4 being the MP version only by reading this thread.
 
I have the same problem with mouse84's version of the PO&N route, which is for Trainz 3.4, the MP version. So it is highly probable that -3:12000 is a MP version of the portal, and I don't have this version. Won't, because the MP version does not support compatibility mode any more. I'll wait until the next Trainz version comes out which does not overwrite TS2010 SP3 so I can have both versions in parallel, compatibility mode and MP, although not at the same time. (I can live withouth scenarios, although.)

Dralex

I have a version of trainz that is patched to 44088 wheich is not multiplayer
then i have another trainz on my hardrive that is patched to mulit-player you can have teh best of each worlds
 
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