Masking

sannu

New member
Can someone tell me how I can get a sharp line, eg between two fields, one in crops, one ploughed, when using paint?
 
It can not be done using ground textures.


Well, perhaps I should take that back a bit. Provided that your field edge runs either north-south or east-west, you could take the two ground textures in question and create a third ground texture in photoshop with as sharp an edge as you need between the two textures, and then use that to create the field edge line in surveyor. A lot of trouble to go to though. You might just be better to disguise the fuzzy line with shrubbery or stone walls.
 
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As George says, it can't be done per say using the regular painting method. However you can come close to this effect by pasting the textures in areas. This will keep them in a grid setup by the size of the paste area.

This is what I've done in the past.

- Select the orientation of the texture
- Paint the size you want
-Select the texture with the copy button
- Paste where you want it.

To make the texture appear that there are some kind of hedge rows in between the fields, I then painted a different texture as a base instead of leaving the grid. Along the darker base line, I've also placed small trees and shrubs and paths.

John
 
Thanks guys.

I thought that would be the case. But unfortunately I've got too large a rural area to paint to be able to play around like that.

Now if Auran came up with a rectangular & rotatable spray area instead of this default circular one I might get somewhere. Makes life particularly difficult when you only want a long narrow area in a particular texture!
 
Quick fix for a long narrrow area might be to create a new board off the side of the route, texture it to suit, then copy/paste as many long narrow rectangles as neded then delete the extra board once the job is done ....
 
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