Has anyone ever [made/thought of making/though it would be fun to play in a route with] an economy/business owner script built in?
I frankly have no idea how the economics of railroad transportation work, but I was thinking of something along these lines: You start off with a specific amount of cash (maybe even take out a loan!), purchase your first engine, then begin doing jobs around the railroad, competing for hauling cargo with other NPCs. As you make money, you can spend it on maintaining your engine (purchasing fuel/sand/water/etc.), upgrading your engine, and maybe even hiring on NPCs.
Now, like I said, I really don't know how the railroad transportation industry works
I have a feeling that you can't just roll up to your nearest oil refinery and grab a few tankers, although I figure this script/model would fit in well with what is already provided in the TS12 gameplay mechanics.
I've never scripted anything in TS12 before, does what I want to do sound possible? Any thoughts at all?
I frankly have no idea how the economics of railroad transportation work, but I was thinking of something along these lines: You start off with a specific amount of cash (maybe even take out a loan!), purchase your first engine, then begin doing jobs around the railroad, competing for hauling cargo with other NPCs. As you make money, you can spend it on maintaining your engine (purchasing fuel/sand/water/etc.), upgrading your engine, and maybe even hiring on NPCs.
Now, like I said, I really don't know how the railroad transportation industry works

I've never scripted anything in TS12 before, does what I want to do sound possible? Any thoughts at all?