Jointed Rail "Darth Vadar" Signals not working?

Those signals are pretty nice, except for the fact that they missed a very important one.

Is it the two headed signal without the lower head sticking out?

The only thing I would have to criticize is that there is not a version that can work with modern mast signal ladders, ie. the one on the Lincoln Industries website.

His gantry was amazing and he did a good job.
 
It's what we call a "distant signal", the automatic signal before you get to an interlocking signal. It should have 2 three light heads and a number plate on it.

I noticed the site has the signals without hood listed are as NS. Most signals being put up now, are the hooded ones.
 
i didn't miss the distant signal. it was not my intention to make one of every signal type ever. i just made what was important to my needs and thought id share them. your attitude suggests that anyone not "we" doesn't know what they are talking about. i actually have a signal rule that will work with these current signals and give them true distant properties. i even have a nice little board with a D on it. your assumption that i missed the signal is simply not true, i just didnt give them out yet. yes i'm giving them out, so if someone doesn't like them, they can go pound sand i don't care.

the NS signals are listed as that because that is what they were modeled from. i told Mike that he could have even described them as SOU signals and it would be correct.



brickbuilder i am curious to know what you mean by there not being a version that can work with modern signal ladders.
 
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They work just fine in 06 for me, I know they work in 09, but unsure if they work or not in 04. Hey mouse, if you don't like them, don't download them!

:wave:
 
( i actually have a signal rule that will work with these current signals and give them true distant properties. i even have a nice little board with a D on it. )

NS37 Your signals work flawlesly in 2009 and 2006, can't thank you enough.
The rule for the distance signal, where can i DL it? DLS?

John
 
i even have a nice little board with a D on it.
You're missing the whole point. The reason that a distant signal has 2 three light heads is to tell you HOW to approach the interlocking.

Clear - Green over red, staying on the main, track speed

Approach - Yellow over red, approach, prepared to stop at next signal.

Approach Limited - Yellow over flashing green, approach the interlocking at limited speed(40 mph), you're taking the siding.

Approach Medium - Yellow over green, approach the interlocking at medium speed(30 mph), you're taking the siding or you're approaching a short block.

Approach Slow - Yellow over yellow, approach the interlocking at slow speed(15mph). same as an approach medium, but at a slower speed.

The number plate on the mast tells you that it's an automatic signal, not dispatcher controlled.

I have looked through my rule books for the three railroads that I run over, NS, CP and RBMN, none of them use a board with a D on it for a distant signal. The only place that I know of that uses a D plate is Metro North down in NJ and that is a NORAC rule for push-pull trains.

Hey mouse, if you don't like them, don't download them!
Where did I say that I don't like them, I stated:

Those signals are pretty nice, except for the fact that they missed a very important one.
I actually like them a lot, because those are the signals that I see while I'm running a train at work. If the full set was available, THOSE are the signals that I would use, seeing that I model the NS on all of my routes.
 
Would have been useful info to post on your website, slave driver man. ;)
Sorry. Not my site. It's Justin's and Mikes. He mentioned to me before he don't have 04 so he don't know if it works their. He has 06 and 09 so that's were he tests.

Bill
 
Just edit the build tag in the config files to "2" and they work fine in '04.

It would be nice if the constant bitchin would cease and one would learn to enjoy the game.

They're nice signals and thanks for sharing them.
 
The build number IS 2.4 so they should show in 04. I only said they were tested in 06 and 09. Because of some of the new features available in 09 if they are included in the scripting then they may not function properly in earlier versions of Trainz. The only way to know for sure is to try it.

Bill
 
That's right, a certain site banned me because I spoke up against their immature, childish behavior of bashing and ridiculing newbies and editing their posts to fit their own needs. I'm sorry, I'm too old for this childishness and was brought up to stick for someone who is being wronged. I have screenshots of TB and the other children and I'll stop over and get some more if need be.
 
You're missing the whole point. The reason that a distant signal has 2 three light heads is to tell you HOW to approach the interlocking.

Clear - Green over red, staying on the main, track speed

Approach - Yellow over red, approach, prepared to stop at next signal.

Approach Limited - Yellow over flashing green, approach the interlocking at limited speed(40 mph), you're taking the siding.

Approach Medium - Yellow over green, approach the interlocking at medium speed(30 mph), you're taking the siding or you're approaching a short block.

Approach Slow - Yellow over yellow, approach the interlocking at slow speed(15mph). same as an approach medium, but at a slower speed.

The number plate on the mast tells you that it's an automatic signal, not dispatcher controlled.

I have looked through my rule books for the three railroads that I run over, NS, CP and RBMN, none of them use a board with a D on it for a distant signal. The only place that I know of that uses a D plate is Metro North down in NJ and that is a NORAC rule for push-pull trains.

Where did I say that I don't like them, I stated:

I actually like them a lot, because those are the signals that I see while I'm running a train at work. If the full set was available, THOSE are the signals that I would use, seeing that I model the NS on all of my routes.


no i think you miss the point. i was saying i didnt miss them and i have functioning distant signals that have yet to be released. i know how they work and the D is used frequently including on NS but that preference is up to the user to have it or not.

basically all i have is a yellow D sign that can mount to any of those signals, the rule is used to tell the signal to mimic the aspect at the interlocking or wherever you want it since distant signals are NOT limited to interlockings.
 
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brickbuilder i am curious to know what you mean by there not being a version that can work with modern signal ladders.

CSX and FEC have Lincoln Industries installments with the signals, with ladders like so;

055.jpg


There may not be proper brackets...

Either way, I really liked your signals! The cantilever was particularly amazing.
 
oh ok i see. maybe i can make some ladders like that sometime. in the meantime the available ladders shouldn't be too far from those.

getting back to original question.

They were made to work in TS2009. What version of Trainz are you running?

Bill

this is not really true. while they will be fully functional in 09 there is no reason they cant work in 06. i have not tested them in 04 but again i don't see a reason why they shouldn't work.
 
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