My route has Un-Portals at either end emitting trains at regular intervals. Everything seems to work fine at first, except that between these Un-Portals the maximum number of emitted trains is 7. The Un-Portals themselves have the maximum number of trains set at the default 25, and excess trains (if that number ever gets that high) are not removed.
Is there a setting that I'm overlooking that will bump the number of trains running? I would be happy if it could become 12, because then trains would start to be consumed by the opposing Un-Portal.
FWIW: I'm running TS:MAC, plenty of CPU/GPU power and 16GB RAM...
Is there a setting that I'm overlooking that will bump the number of trains running? I would be happy if it could become 12, because then trains would start to be consumed by the opposing Un-Portal.
FWIW: I'm running TS:MAC, plenty of CPU/GPU power and 16GB RAM...