Hi ..If you do not know anything about Blender many people seem to put off by the multitude of buttons and which to click on........... The best method is to get used to the layout first of the current version, but due to change with 2.5 version when it eventually appears....... Learn the keyboard first. Start with default 2 metre cube and experiment with it. Example S is to scale. Right click to select. Press S on keyboard move mouse. Left click to fix to new size........... Now try S followed by X and you scale in the X direction. S followed by Y to scale in the Y direction, Z in Z direction. ......... 3 views. Numpad. 7 top view. 1 front view. 3 side view. Alt plus left mouse move the view anyway you wish Next right click to select. Then Tab to change to edit mode. then click on the little triangle symbol which selects the faces, then right click on any of the faces. Change to the required view. 7,1,3. ...........G to Grab and you move just that face. If you press E, extrude just that face as a new piece. That is the way I make boats. You simply extrude shaped sections with E then S to scale them as you move along the hull. So to get started with Blender not as difficult as you might think............ Another thing you can make terrain up to 12 miles or so very easily in Blender in a couple of minutes, if you wish to experiment with the game engine part of it and move the objects you make. By using a script which you can download and 3DEM you can make any satellite srtm2 data land, say sections 6 or up to 12 miles as a mesh very easily........... Colour the land heights (contours) whatever you want by exporting texture from 3DEM......... Barry............................ P.S......As I no longer use Trainz unable to help with Trainz related questions.. P.P.S ...If you want further details you can probably find me on the uktrainsim ship simulator forum.