Guidance requested.......

steamboateng

New member
Having investigated the possibilities of creating a freeware route for DLS in sections for TS10, I'm also investigating the issues involved in creating that route in TS12.
Let me explain my train of thought here;..............
I find that TS12 has a shortage of routes, and can really use some more.
TS 12 has a bug which precludes building a route in sections. (And it will be fixed when...............?)
I beleive a route needs a reason for its existence. Prototype routes have this built in!
I will model a prototype route.
I will model in TransDEM.
I will use only DLS assets.
The route I wish to model, which has yards and interchanges at both ends, is about 60 miles of base boards.
Even with thoughtfull choices in deciding which route assets to include; a route download of this size will most likely exceed 250 mb when completed.
I don't figure such a prodigious download will make for a happy DLS asset!
Therefore I am forced to consider a third party site to upload to.
Yuor thoughts..........!
 
Go into options and turn OFF compatibility mode in TS2010. Then build the route in 2010, with compatibility mode in 2010 off anything you add to the route in 2010 will work fine in TS12.
 
Well, again for the casual player who wants to run old content without learning how to fix it, compatibility mode is fine. For any creator intending to upload to the DLS, compatibility mode should be turned off and never ever ever ever ever turned back on again. When TS12 first came out we went round and round with problems, finally got most of the TS2010 built in assets which were not in TS12 fixed and posted on the download station. As of today if you have compatibility mode off and the route has no defects in TS2010, it should have no defects in TS12 either.
 
Just now stumbled across this;

http://forums.auran.com/trainz/showthread.php?83600-User-Mods&p=919238#post919238

Note the first picture, copy the entire TS12 folder to an alternate location, create a shortcut so you have a second copy of TS12. Open that copy, start content manager, set the filter in TS12 content mangler for location local, built in false. Select all, delete all. You now have a "virgin" copy of TS12 to import TS2010 CDP files into to test for availability of dependencies that are not built into TS12. Also note the other pictures, setting surveyor to show KUIDs gives you a color check, any KUID number that is shown in red is not built in or on the DLS.
 
Thanks for the insights, guys.
But I'm still in a muddle over building one complete route in TS12, or building it in sections in TS10, joining it together, creating a CDP and loading it into TS12.
I prefer to work in TS12, as it's quite user freindly (to me!). But the baseboard bug got me baffled!
I have all the route maps downloaded (USGS 7.5 minute quad maps) and the DEM is completed in TransDEM. Got about half the maps georeferenced for overlay.
I figure the route will be ready to install in Trainz in about a week. Textures and assets will then be applied.
Again, the ultimate goal is to provide a versitile freeware route for TS12 users.
 
All I know is what I read; and what has been posted on the Forums is that finished baseboards (i.e. assets and textures applied) will not join in TS12.
Now I love working in TS12 because it's loaded on an SSD all by its lonesome, and its resposiveness to mouse commands is snappy and accurate; not to mention its relatively smooth operation in Driver mode. On my machine TS10 is loaded on a pokey 7200 rpm HD. I do not expect, nor do I get that same responsiveness.
 
"Baseboard bug" is the merger bug, in TS12 you can't merge a route bigger than 3 or 4 baseboards without the wee snotty bairn crashing. Solution is to merge the whole mess together in TS2010 (44088 or later, early builds of TS2010 had the spaghetti track problem when merging) then import the CDP into TS12.

What I'm puzzled by is why you feel the need to build in sections, but you can build the sections in TS12, manually change the build number from 3.6 to 3.3 in the config for each section, then save to CDP and import into TS2010 for merging.

Kurt, "Auran Track TS2009 concrete" does not show anything, search for that name comes up blank. Need a KUID number, like;

Auran Track - Concrete with Welded Rails,<kuid:523:1116>
Auran Track TS2009 Oak,<kuid:30501:1001>
Auran Track TS2009 Jarrah,<kuid:523:1110>
 
I want to build in sections to avoid excessive dl size on the DLS. This is a large route. If I build it whole, (quite easily accomplished) I think I would have to resort to a third party site for freeware acsess.
 
Intel 120Gb Series 330 SSD's are about 100 USD here. I'm thinking of installing a third one for TS10!
SSD for Trainz is the way to go...........you'll notice the difference right-off.

The basebord issue has been arout since TS12 was released. No fix yet.
 
One of the reasons I keep extra copies of Trainz on my computer, when I have to download something from a 3rd party website I install into an alternate copy and check carefully to see what was included in the package. My guess is you downloaded a package CDP from somewhere that had an altered default track texture in it.
 
Why would a 60 mile route be over 500mb?
I guessing the transdem file., but then wouldnt you delete it from the route when its done?
 
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