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Are the locos you have "re-skinned" showing up with the original skins, or are they totally white?~snip~the locos show up in game but with out the reskins
Just the original skins and what do you mean correctly editedAre the locos you have "re-skinned" showing up with the original skins, or are they totally white?
If so it is possible that the config.txt file may not have been correctly edited to match your new .tga image file name.
Would gecko script have anything to do with this?Are the locos you have "re-skinned" showing up with the original skins, or are they totally white?
If so it is possible that the config.txt file may not have been correctly edited to match your new .tga image file name.
Normally when I re-skin, for my own use only, I copy (or clone) the original asset folder.
I leave the original folder as is, for future use, and then work on the copy.
I rename the folder copy with my own kuid. I then edit the config.txt file within that folder.
On the kuid line you need to use the same number as you have chosen on the folder, but use a left and right chevron at the start and end, and place colons between each division, with no spaces. Here’s an example <kuid:12345:67890>
You should also edit the line username with your new asset name in inverted commas. It’s not totally necessary to do this change, but it will make it easier to find your reskin in game if the name is slightly different to the original.
Once saved look at your kuid folder contents again. Your new .tga file with your modified textures should be there, not the one made by the original creator. If you have changed the file name of the .tga (which is not necessary) you will also need to change the .txt file which must have the same name (before the file type extension) as the image file.
so you clone the mesh body?
Im very sorry but i do not know what you mean by the whole folderI copy the whole folder which automatically copies every file it contains, including the mesh body file, (which you don't need to mess with and shouldn't be able to open anyway).
To re-skin you have to change the texture imagery contained in the .tga file, then save it, replacing the original, not forgetting to change the other items as stated in my last post.
Yes it would, the skins are a separate file if I remember correctly.Would gecko script have anything to do with this?
Im very sorry but i do not know what you mean by the whole folder