FMA instant grass

baz66

New member
I'm running the UMR2010 route and doing a scenario. The problem is the grass. It appears just before the loco reaches it. Does anyone know a fix in perhaps the surveyor or video settings or is it just a bear with it.Maybe a change to another type of asset.? Also,if running umr, the y into port will not accomodate long passenger cars (I was using ocemys) Slight mod to the track is necessary.
BAZ
 
If you have a look in the Freeware Section Baz and you will find the Thread of the UMR2010's release,They mention a fix for the Grass in there mate.Hope this helps.
Cheers Mick.:D
 
Thanks mick. I didn't read far enough. Got excited and downloaded it. Never came back to read the rest. grrrrrr
baz
 
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