Mods, please make this thread a sticky.
As we all know, not everyone in the world does not know the various terms used to describe the features of Trainz. It is because of this that I decided to start this thread. The point of this thread is to post examples of ways to use everyday objects to explain features related to Trainz. I'll start it off:
Dependency:
A dependency is something that is needed in order for something else to work. For example, in order to start the car, you need the key. The key is the dependency.
Reskinning, mesh and textures:
Reskinning is customizing Trainz stuff by changing the textures on the mesh. Think of the mesh as a bedroom. The textures are the paint that goes on the walls of the room. Reskinning is basically 'repainting' the room.
Content:
Content is everything in Trainz. For example, our house would be considered content for Trainz.
Can anyone come up with any others?
As we all know, not everyone in the world does not know the various terms used to describe the features of Trainz. It is because of this that I decided to start this thread. The point of this thread is to post examples of ways to use everyday objects to explain features related to Trainz. I'll start it off:
Dependency:
A dependency is something that is needed in order for something else to work. For example, in order to start the car, you need the key. The key is the dependency.
Reskinning, mesh and textures:
Reskinning is customizing Trainz stuff by changing the textures on the mesh. Think of the mesh as a bedroom. The textures are the paint that goes on the walls of the room. Reskinning is basically 'repainting' the room.
Content:
Content is everything in Trainz. For example, our house would be considered content for Trainz.
Can anyone come up with any others?