I found an engine with a mesh. Old paintshed things apparently don't (?). I cloned it. It said I used PEV tools to make an im and a quick shadow.im That's fine, but when i go to commit it, it shows up faulty, and the error reads things like the *.texture.txt file is missing for texture resource D:\Program Files\Auran\TRS2009/local/hash-D1\content some big number, etc. Note the forward slashes? it will never find the texture files it is complaining are missing with a bad path. Seen this? Know how I can fix this? Please help!
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