Content issues

Railwoodman

Well-known member
Hi all. have a issues with some content Not faulty: Laurel Line Pole #1 on a route that was updated, but does not show up, can't deleted, or be moved in map building mode. I have no other problems with the with this content. It was after the update this happened with this content use. Deleting this from CTM hasn't worked. I use it all the time. Any help or insight would be gladly appreciated:) Don't know if it's a locked layer or hidden, but some pics to show the issue.
trainz2014-08-0723-12-49-48_zps749bcf6a.png
trainz2014-08-0723-19-19-46_zpsdbbfdaa5.png
 
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This is the result of the asset missing a dependency.

Check your Content Manager for any assets with a yellow gear icon which means missing parts or dependencies.

John
 
This is what I originally thought, but the power lines were updated. and come up as missing no kuids. Thought it would be to the originals being obsolete. But it's not showing up as so in CTM, if I delete from CTM, this ghost still remains. Ive had this issue for some time, and in cleansing up my route have come up with other. But this is the only one that has this issue. But it's not a biggie:D just a curiosity.
 
You can delete the white lines, but by default they are somehow a track. Just delete them as you would track and replace them with new poles.
 
Looking at the picture again, I wonder if it is actually the poles... Maybe it's something else such as a grass spline or fence which seems to be in the same place.
 
That's the problem, I cant. They show up, but don't register or react to any other instruction. And CTM shows no error or faults . If I delete the updated content, this still remains? The updated poles work fine, and where possible have been relayed over the original placements.

JCitron I've had this issue from when the poles were updated, and am 100% sure it's something to do with the original power poles. As the grass and fence have no problems . I'm just now trying to clean up my rout, and running into this again. Have also tried a two repairs for this and other issues. This is my only enigma left.
 
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That's the problem, I cant. They show up, but don't register or react to any other instruction. And CTM shows no error or faults . If I delete the updated content, this still remains? The updated poles work fine, and where possible have been relayed over the original placements.

JCitron I've had this issue from when the poles were updated, and am 100% sure it's something to do with the original power poles. As the grass and fence have no problems . I'm just now trying to clean up my rout, and running into this again. Have also tried a two repairs for this and other issues. This is my only enigma left.

After the repairs you need to check for faulty assets. There are always assets that are marked faulty, but are not. You highlight these and view errors and warnings, and that will remove the faults. If you have any left over, you need to fix them. Also check for assets that are open for edit. This can also cause the same problem as a missing dependency, and sometimes occurs during a database repair. You need to commit these assets in order for them to appear in-game.

I took a look at the asset in Surveyor and in Content Manager, and it shows up fine. In fact I may use some of them myself on my routes. :) I am using 61388, which is TS12 SP1, HF4. Ensure you are using the same version in case the asset was updated to at least SP1 version. It is currently Build 3.4.

I look at the config.txt on the asset and there are no other dependencies such as an invisible track as there is only a single Kuid for the asset.

John
 
First thanks for your replies, help greatly in my action (JCitron) It seem your suggestion of being a default track was my issue. Went back and was able to delete them as track. Id thought I had tried this, and revisted that idea to success:D I have build 58414, and for some reason my CTM wouldn't show this a faulty, or even there. Only the updated version came up with no errors or faults. But I keep leaning, again thanks for the help


Matt
 
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