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12 November 2010 Last updated at 16:17 GMT
Help A virtual train set produced by a Chatham company has made it into the top 10 most downloaded games in the world by selling 40,000 copies since it was launched in October.
IF you don't have (or brought) the other simulator, then how the BLAZES DO YOU KNOW IT'S RUBBISH?
It might be top-10 on Steam, but it could hardly not be, with the "free purchase" upgrade for those who have RW already
I also know from first hand experience, got rail simulator in October of 2007 when it was first released, and railworks in July 2009. Good looking game, had potential, but nobody was interested in developing that potential. Instead it's aimed at the casual gamer who just wants to hop in a train and go for a run. That's actually the majority of trainsimmers, most aren't interested in realistic physics or operations - problem is the hardcore trainfans who DO want realistic physics and operations are the ones who crank out the free addons, that's why there's so little free content for RW even after three years.
40,000 sales in a worldwide market is actually pretty dismal, especially considering all the half price with bonus content sales they've had.