mesh-table
{
  default
  {
    mesh                                "BR_PG006B_fy_body/BR_PG006B_fy.lm"
    auto-create                         1
    
    effects
    {
      coupler_a
      {
        kind                            "attachment"
        att                             "a.couplerA"
      }
      
      coupler_b
      {
        kind                            "attachment"
        att                             "a.couplerB"
      }
      
      airhose_a
      {
        kind                            "attachment"
        att                             "a.hose0"
      }
      
      airhose_b
      {
        kind                            "attachment"
        att                             "a.hose1"
      }
      
      lamp_a
      {
        kind                            "attachment"
        att                             "a.lamp0"
      }
      
      lamp_b
      {
        kind                            "attachment"
        att                             "a.lamp1"
      }
    }
  }
  
  shadow
  {
    mesh                                "BR_PG006B_fy_shadow/shadow.im"
  }
  
  load
  {
    mesh                                "load.im"
    anim                                "load.kin"
    auto-create                         1
    use-parent-bounds                   1
    
    effects
    {
      product-texture
      {
        kind                            "texture-replacement"
        texture                         "load.texture"
      }
    }
  }
  
  doors
  {
    mesh                                "br_pg006b_fy_body/doors.im"
    anim                                "br_pg006b_fy_body/doors.kin"
    auto-create                         1
  }
}