I've had intermittant problems with CMP ever since starting in January and it now simply refuses to do anything. The specific symptoms are that it loads, it says its checking my username and password and I then have about two seconds to do anything before it then becomes totally inert and non-responding. The only thing that works is the close button.
There is no sign of any activity after it freezes.
I guess I'm OK with reinstalling but I would like to save the files I've downloaded and the route I've spent the past couple of weeks building. Apparently you need CMP to create an archive file
Any ideas on what might be going wrong with CMP?
Any ideas on how I might save my work?
I am using TRS2006 DVD 2.6 Build 3092.
My setup is as follows
Andrew Harvey
----------------------------
Auran Trainz Diagnostic Tool
----------------------------
Version : 1.0
Compiled on : Jul 4 2005 14:59:50
------------------
System Information
------------------
Operating System : Microsoft Windows 2000 Professional Service Pack 4 (Build 2195)
Screen Size : 1024 x 768
Ram Found : 767 MB
Ram Free : 474 MB
Virtual Ram Free : 1710 MB
Raw Cpu Clock Speed : ~1.60 GHZ
OEM ID : 0
Number of processors : 1
Page size : 4096
Processor type : 586
Processor Architecture : 0
Processor Level : 15
Processor Revision : 3072
Allocation Granularity : 65536
3D-Now : Available
FP operations : Not Emulated
FP precision error : Does not occur
MMX : Available
Physical Address Extension : Unavailable
RDTSC instruction : Available
SSE instruction : Available
SSE2 instruction : Unavailable
------------
Test Results
------------
CPU Speed : ~1.60 GHZ : Passed
System Memory : 767 MB : Passed
Hard Drive Space: 19.30 GB Free : Passed
OpenGL : Version 1.3 : Passed
DirectX : Version 9.0c or later : Passed
Desktop Mode : 16 bit colors : Warning
Card Type : RADEON 9200 Series DDR x86/MMX/3DNow!/SSE2 : Passed
Video Driver's Age : 20 months old -Update : Warning
AGP Memory : 118MB Free : Passed
Video Memory : 128MB : Passed
Stencil Buffer : 8 Bits : Passed
Multi-Texturing : 6 Textures : Passed
Texture Compression DXT : Passed
Texture Combiners : Passed
Vertex Shaders : Version 1.1 : Passed
Pixel Shaders : Version 1.4 : Passed
Bump Mapping : Passed
Spherical Environment Mapping (DirectX failure) : Warning
Cubic Environment Mapping : Passed
Vertex Buffers : Passed
There is no sign of any activity after it freezes.
I guess I'm OK with reinstalling but I would like to save the files I've downloaded and the route I've spent the past couple of weeks building. Apparently you need CMP to create an archive file

Any ideas on what might be going wrong with CMP?
Any ideas on how I might save my work?
I am using TRS2006 DVD 2.6 Build 3092.
My setup is as follows
Andrew Harvey
----------------------------
Auran Trainz Diagnostic Tool
----------------------------
Version : 1.0
Compiled on : Jul 4 2005 14:59:50
------------------
System Information
------------------
Operating System : Microsoft Windows 2000 Professional Service Pack 4 (Build 2195)
Screen Size : 1024 x 768
Ram Found : 767 MB
Ram Free : 474 MB
Virtual Ram Free : 1710 MB
Raw Cpu Clock Speed : ~1.60 GHZ
OEM ID : 0
Number of processors : 1
Page size : 4096
Processor type : 586
Processor Architecture : 0
Processor Level : 15
Processor Revision : 3072
Allocation Granularity : 65536
3D-Now : Available
FP operations : Not Emulated
FP precision error : Does not occur
MMX : Available
Physical Address Extension : Unavailable
RDTSC instruction : Available
SSE instruction : Available
SSE2 instruction : Unavailable
------------
Test Results
------------
CPU Speed : ~1.60 GHZ : Passed
System Memory : 767 MB : Passed
Hard Drive Space: 19.30 GB Free : Passed
OpenGL : Version 1.3 : Passed
DirectX : Version 9.0c or later : Passed
Desktop Mode : 16 bit colors : Warning
Card Type : RADEON 9200 Series DDR x86/MMX/3DNow!/SSE2 : Passed
Video Driver's Age : 20 months old -Update : Warning
AGP Memory : 118MB Free : Passed
Video Memory : 128MB : Passed
Stencil Buffer : 8 Bits : Passed
Multi-Texturing : 6 Textures : Passed
Texture Compression DXT : Passed
Texture Combiners : Passed
Vertex Shaders : Version 1.1 : Passed
Pixel Shaders : Version 1.4 : Passed
Bump Mapping : Passed
Spherical Environment Mapping (DirectX failure) : Warning
Cubic Environment Mapping : Passed
Vertex Buffers : Passed