Clicking on signal sends me to wrong place

Mick_Berg

New member
A useful feature of Trainz is that when you click on a signal that is giving you a problem, it will send you to the spot on your route that is causing the problem. But recently I have found that I am being sent to a place that, as far as i can see, cannot possibly be causing the problem. Has anyone else noticed this, or does anyone have an explanation? It's a useful feature but seems a little broken ATM. I am using TS2012, and Bloodnok's semaphore signals, if that has any bearing on it.

Thanks,
Mick Berg.
 
A useful feature of Trainz is that when you click on a signal that is giving you a problem, it will send you to the spot on your route that is causing the problem. But recently I have found that I am being sent to a place that, as far as i can see, cannot possibly be causing the problem. Has anyone else noticed this, or does anyone have an explanation? It's a useful feature but seems a little broken ATM. I am using TS2012, and Bloodnok's semaphore signals, if that has any bearing on it.

Thanks,
Mick Berg.
Look at the place in wire mesh mode, possibly whatever is causing the problem is below ground, I've found a couple of junctions going vertically downwards on one route, can't remember which now but they couldn't be seen and there wasn't a switch lever either
 
A useful feature of Trainz is that when you click on a signal that is giving you a problem, it will send you to the spot on your route that is causing the problem. But recently I have found that I am being sent to a place that, as far as i can see, cannot possibly be causing the problem. Has anyone else noticed this, or does anyone have an explanation? It's a useful feature but seems a little broken ATM. I am using TS2012, and Bloodnok's semaphore signals, if that has any bearing on it.

Thanks,
Mick Berg.
TS2012=Train Simulator 2012=Railworks 3.
You are using TS12.
 
Have you named the signal using the " ? " button ie: CP Tamaqua, or whatever ? I usually place a building, station ...etc ... and name it. And use it as a typeable (type in) seach point.
Trackmarks can also be re-named ie: Alto 3-4 E
 
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