Justin --
Load and Cab Attachment Points
You will need:
Turbo Squid “gmax”
and
“Trainz Asset Creation”.
Use a Google search to find them.
_____
Fire up Trainz Asset Creation.
1. Make a Box:
On the left side of the screen under “Object Type” select “Box”.
Make a box in the “Perspective” pane.
2. Texturing:
Texture the box by selecting the red coloured globe towards the top of screen “gmax Material Editor”, the second icon from the right.
In the new screen, select “New”, then “Standard”.
Back in the left screen, expand “Maps”, place a tick against “”Diffuse Color”, then select “None”.
Select “Bitmap” and then “black.tga” (may have to do a search in the gmax folders for this – try gmax\gamepacks\Trainz).
Next to “Map #1” select the blue and white chequered ball and drag the black coloured texture to the box. The box should now be all black.
Close the Material Editor.
3. Resize the box:
Resize the box by making the length, width and height under “Parameters” equal to 0.01.
4. Position the box:
Click on the 4-way arrow icon “Select and Move”.
At the bottom, make X, Y and Z equal 0.0
5. Make an attachment point:
Select the “Helpers” tab at the top of the screen.
Click on the target icon, “Point Object”.
Click anywhere close to the zero axis in the “Top” view pane.
Make “Name and Color” “a.load0” for load attachment point.
For cab attachment point, “a.cabfront”.
6. Position the attachment point:
Go back to the “Main Toolbar” tab.
Now “Select and Move”.
Set the values of X and Y to 0.0.
The Z value determines the height above the rails.
Load attachment:
6 axle depressed center lower 0.7
upper 1.4
SAR OB gondola 1.2
KRL Schnabel lower 1.25
upper 2.625
Repeat for the next load attachment points, a.load1, a.load2, … .
Cab attachment:
Try 2.0
Adjust the X and Y values of the cab attachment point by trail and error if necessary.
7. Save:
Select the outline box icon, “Rectangular Selection Region” and capture all the points in the “Perspective” pane.
In the “File” menu, choose “Export”. Save as, say, “load_attachment_1.im” for load attachment point and, say, “cab_attachment_1.im” for cab attachment point.
8. config.txt:
Make a folder, say, “load_mesh” in the rolling stock folder, or “cab_mesh” in the locomotive folder.
Place the .im file in this folder.
Edit the config.txt file by adding the text:
Load attachment:
mesh-table {
default {
mesh "sar_ob_body/sar_ob_body.pm"
auto-create 1
}
shadow {
mesh "sar_ob_shadow/sar_ob_shadow.pm"
}
load {
mesh "load_mesh/load_attachment_1.im"
auto-create 1
}
}
queues {
load0 {
size 1
initial-count 0
attachment-points {
0 "a.load0"
}
allowed-products {
0 <kuid:-3:10014>
}
conflicts-with-queues {
0 "load1"
}
}
load1 {
size 2
initial-count 0
attachment-points {
0 "a.load1"
1 "a.load2"
}
allowed-products {
0 <kuid:-3:10014>
}
conflicts-with-queues {
0 "load0"
}
}
}
Cab attachment:
mesh-table {
default {
mesh "ng30_whitcomb_body/ng30_whitcomb_body.im"
auto-create 1
}
cab {
mesh "cab_mesh/cab_attachment_1.im"
auto-create 1
}
shadow {
mesh "NG30_whitcomb_shadow/NG30_whitcomb_shadow.im"
}
}
_____
Good luck !~!
(you might need it!)
Phil