OK its pretty rough, the texture mapping is broke. Want to re-do it in Blender as it is easier to get those curved edges.
The nose cone is awful to try and make accurately, its more of a look and see approach.
It doesnt tilt. The only way I thought tilt would work is if you had track triggers linked to animation, tilt left, tilt right, cancel tilt? Is there another way?
The nose cone is awful to try and make accurately, its more of a look and see approach.
It doesnt tilt. The only way I thought tilt would work is if you had track triggers linked to animation, tilt left, tilt right, cancel tilt? Is there another way?

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