Attempted Coal Transfer

jrfolco

Route Builder
Is it possible to unload coal, loaded from maddy25’s Rail To Barge Coal Transfer, (kuid2:124017:10122:1) to Vulcan’s “Ore Barge Empty” (kuid2:60238:15041:1), unload it to Vulcan’s “Ore Ship Dump Complex” (kuid2:60238:26209:1), and then load it into hoppers (as coal)?

After bringing the barge to the Ore Ship Dump Complex, the coal will not unload, and the product that loads into the hoppers is ore, instead of coal. The allowable products in the config.txt file are ore, iron ore, and coal.

I tried replacing the load.tga files in the Load and Oreload folders with maddy25’s coal.tga files, and renaming them load.tga, but to no avail.

Thanks in advance,

Joe
 
Is it possible to unload coal, loaded from maddy25’s Rail To Barge Coal Transfer, (kuid2:124017:10122:1) to Vulcan’s “Ore Barge Empty” (kuid2:60238:15041:1), unload it to Vulcan’s “Ore Ship Dump Complex” (kuid2:60238:26209:1), and then load it into hoppers (as coal)? [...]

It should be possible, but you'll have to edit the config file for the "Ore Ship Dump Complex" first. As written, that model's config can only handle iron ore. But you can edit the "queues" section of the config file to allow other products:

Code:
queues 
 {
  ore_in 
   {
    size 2000000
    animated-mesh "load"
    initial-count 500000
    product-kuid <kuid2:86311:66:4>
    allowed-products 
     {
      ore     <kuid2:30671:9260111:2>
      ironore <kuid2:86311:66:4>
      coal    <kuid:44179:60013>
     }
   }
 }

It looks as if the model is already set up to automatically replace the load textures with textures appropriate to the product being loaded, so you probably don't have to edit any of the textures.

Please note that I have not actually tested these edits myself, but it should work.

- Madeline
 
Thanks for the comeback, Madeline.

Prior to submitting this thread, I tried eliminating “ore” and “iron ore” as allowable products in the “queues” section of the config file, leaving “coal” as the only allowable product. I also changed the “product-kuid” line above to “<kuid:44179:60013>” (coal), but none of these changes worked. The barge will not unload, and ore is still being loaded into the hoppers.

Previously, in your “Rail to barge coal transfer” thread, Ian (Vulcan) mentioned that he had been working on a new tugboat and barge for your type of operation. Maybe I’ll just wait until they are completed, to see if this solves the problem.

Regards, Joe
 
It should be possible, but you'll have to edit the config file for the "Ore Ship Dump Complex" first. As written, that model's config can only handle iron ore. But you can edit the "queues" section of the config file to allow other products:

Code:
queues 
 {
  ore_in 
   {
    size 2000000
    animated-mesh "load"
    initial-count 500000
    product-kuid <kuid2:86311:66:4>
    allowed-products 
     {
      ore     <kuid2:30671:9260111:2>
      ironore <kuid2:86311:66:4>
      coal    <kuid:44179:60013>
     }
   }
 }
It looks as if the model is already set up to automatically replace the load textures with textures appropriate to the product being loaded, so you probably don't have to edit any of the textures.

Please note that I have not actually tested these edits myself, but it should work.

- Madeline
I normally altered the queues section in CCP rather then in explorer because it was easier to use.
 
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