G gerbils Xfire,steam: gerbile3 Apr 6, 2007 #1 i tried to simulate a 76 mph with a 40mph train crash in a city envionment... you wanna know what i got? 2 things 1 a glitch and 2 this: has this happened to anyone else, or do i have the retarded (please excuse language) version of trs2006?
i tried to simulate a 76 mph with a 40mph train crash in a city envionment... you wanna know what i got? 2 things 1 a glitch and 2 this: has this happened to anyone else, or do i have the retarded (please excuse language) version of trs2006?
B butter NorthWest Ohio Trainz2010 Apr 6, 2007 #2 gerbils said: i tried to simulate a 76 mph with a 40mph train crash in a city envionment... you wanna know what i got? 2 things 1 a glitch and 2 this: has this happened to anyone else, or do i have the retarded (please excuse language) version of trs2006? Click to expand... its because trainz does not hold head on head crashis. the best you can do is put invisible track to mak an unseen swich
gerbils said: i tried to simulate a 76 mph with a 40mph train crash in a city envionment... you wanna know what i got? 2 things 1 a glitch and 2 this: has this happened to anyone else, or do i have the retarded (please excuse language) version of trs2006? Click to expand... its because trainz does not hold head on head crashis. the best you can do is put invisible track to mak an unseen swich
B butter NorthWest Ohio Trainz2010 Apr 6, 2007 #3 butter said: its because trainz does not hold head on head crashis. the best you can do is put invisible track to mak an unseen swich Click to expand... i have the retarded 06 and it works fine
butter said: its because trainz does not hold head on head crashis. the best you can do is put invisible track to mak an unseen swich Click to expand... i have the retarded 06 and it works fine
M Mike10 New member Apr 6, 2007 #5 The point is that you aren't supposed to crash the trains. So it doesn't waste CPU time and resources making the crashes realistic. Mike.
The point is that you aren't supposed to crash the trains. So it doesn't waste CPU time and resources making the crashes realistic. Mike.