Adding Interiors

susanaes

NYCTA Developer
Im looking for some help im trying to add an interior to connys cars but dont know how to do it so anyone that has connys cars do you think you can help me out please.
 
Nobody home, leave a message at the tone

KUID numbers and where you got them, people will be kinda reluctant to help if they gotta figure out what "connys cars" might be. For the basics, the mesh has to have an a.cabfront attachment point - if it doesn't have one you'll need to add one with PEV attachment maker. If it does have one, or after you have added one, then it's a simple matter of selecting "interior" in content creator, then clicking the button for the new interior tag to select the interior you want.

If you're talking about a passenger interior, I don't know for sure - the one I played with I added an a.cabfront attachment and my "invisible" cab as an interior, so what you see is the interior that's normally visible only from the outside. See the CNW bi-level commuter car 1,<kuid:522774:100408> for how I did that.
 
I'm guessing he's talking about connyxy's Amfleets or some other asset that no newer member of the Trainz community has any hopes of finding.
 
Hee-hee, there's your main problem girl, if you're learning to hack files you should start with stuff from the download station. You're trying to learn with stuff from obscure little private websites, half of which doesn't work because it needs dependencies from OTHER obscure little private websites that closed up five years ago. Better to learn on the stuff everyone else is using, once you have the techniques down pat it will be easier to hack the weird stuff by yourself.
 
I'm guessing you need a suitable interior and an attachment point. I'm assuming this could be done with PEV's attachment maker.
 
I'm guessing that you're guessing and assuming correctly. :wave: Problem is she don't have the technical skills yet, and my advice is to learn using stuff from the download station that actually works. Otherwise it's like trying to teach auto mechanics when the student, instead of owning a Ford or Dodge, has some exotic foreign contraption that needs parts ordered from Bulgaria.
 
You are correct, I have never used the tool, nor added an interior, but it seemed logical to guess that this is how it would be accomplished. I agree that it may be an ambitious project, unless practiced first on a more common asset.
 
Understatement of the year. I did all the binary coded hexidecimal boolean logic stuff in Avionics school at NAS Memphis in 1978, bought my first TRS-80 in 1979, so when I first tried to add a cabview to a loco that didn't have one I'd been making syntax errors for over 30 years and it still took a lot of skull sweat with built in and DLS content. Trying to learn it on 3rd party website stuff with little or no previous hacking experience is a bad idea.
 
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