A question about road bridges.

Craig72

New member
Hi all. I am making a route would like to know if there are any bridges that have cars going over them?

In Industrial Wasteland there is a bridge with cars going on it, but when I try to get the name for it all I get is the name of the road.

Or is there a way to make cars use the bridge?

Thanks for any help.

Craig.
 
Most of the bridges I've made do not generate running cars themselves but can carry cars if the road spline that is connected to them generates traffic.

If you have a bridge that can not carry cars itself run invisible road spline across it and then connect the normal traffic generating road spline it it.

Ben
 
Are you talking about bridges that are splines or that are objects? Most road bridge splines have traffic, so if you're not seeing any, check that the traffic button is "on" in Surveyor (bottom of the splines pallet, looks like a little red car on a round button) and your "region" setting. I don't believe the default region, for example, generates cars on any roads. If you're talking about an object bridge, it is possible it is not traffic enabled, which mean as bendorsey mentions, you need to place a car-spawning spline over it (there's no road, it just generates cars on whatever surface you put it on).
 
Hi guys, thanks for replying.

I used the bridge of the god and I got cars to go across the approaches, but then they go down in to the valley I made and I can’t get them to go across the bridge itself.

I even tried laying invisible track, the invisible road, but they still go down in the valley even with the fixed track vertex height set in surveyor.

Any ideas how I can get round this problem please?

Craig.
 
To stop a spline following the contours of the land you need to use the tools get spline height, then the use spline height tool and click on the spline vertices at either end of the section of spline you want to level off. In some instances you might need to add extra splines to the road for example if you are using a hump backed bridge where the middle of the bridge is higher than the ends and adjust the height of the middle spline(s) accordingly.
 
Craig,

Also make sure you've actually attached the road to the bridge. If you drag the road spline to the end of the bridge, the road should snap on to it, attaching its self to the bridge.

John
 
Hi John & Dnevens8. Thanks for your replies. I managed to attached the road (Road SW 2) to the Bridge of the God's, but for some reason, the road doesn't produce cars when attached to the bridge.

When the road is not attached (eg on a flat piece of baseboard), cars are produced. The road never produces cars even after 10 minutes waiting.

Craig.
 
Hi John & Dnevens8. Thanks for your replies. I managed to attached the road (Road SW 2) to the Bridge of the God's, but for some reason, the road doesn't produce cars when attached to the bridge.

When the road is not attached (eg on a flat piece of baseboard), cars are produced. The road never produces cars even after 10 minutes waiting.

Craig.

This is easy to fix.

Don't attach the road to the bridge. You can either drag the lined road across the bridge, adjusting the height as needed so it doesn't look like it's floating above the bridge and so the cars don't drive into the surface.
You could also do this with an invisible road spline, again adjusting it so cars either don't float, or have their wheels make trolley tracks in the bridge surface.

John
 
Hi John. Sorry for the delay in replying, but been having problems with my internet.

Anyway, got it sorted now, the cars are flying over the bridge.

Thanks for your help.

Craig.
 
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