okay i figured it out.
and incase anyone has the issue similar i wanna share my findings.
1. set you X and Y correctly, Y is foward X is up, not -Y
2. The mesh lengths are not directly the length of the mesh in blender
3. use existing configs (ones you made or the template) to get the basic...
Its not the array modifier either, its something to do with the sleeper config it self. Because even the LOD1 & 2 model are having weird issues to, and those are the same models from the good track
The only thing different is the sleeper spacing to be 3ft apart compared to the other one.
Issues came up porting the model, but the model is directly reused from good track, with the array modifier being shorted a bit to allow for the 3ft spacing.
The config is set up right to, having...
The ballast end cap issue is something I plan to fix later, as its a really easy fix (new model)
As for the sleepers, im very lost on.
I measured the mesh lengths, and they all line up properly, as well as the sleepers are located properly in the 3d space.
But I might go back and double check...
Currently, while making new track, I encountered this weird bug with sleeper spacing.
As can bee seen here, the sleepers are not lining up with the chairs properly. What makes this confusing is nothing move the sleepers in general in the config!?
Its as if the sleepers are uncontrollable...
[I had posted this originally in the wrong section of the forums, and someone suggested to repost this here instead. So this is the post moved to here]
Apon the creation of my Procedural Track, ive encounter this constant issue with it.
So ive used FBX. to make my life easy, and its worked on...