Recent content by PWeiser

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    Trouble with Pweiser's Pantographs

    Thanks again! As best I can figure, I used the non-standard panto attachment point names to avoid the whole rigmarole of creating the standard ones and then nullifying them with invisible pantos. The purpose of the exercise is to allow users to set desired contact wire height. I think there...
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    Trouble with Pweiser's Pantographs

    Thanks! Looks like these need, as a minimum, a.pant0 attachment point added and an invisible pantograph assigned in config.txt (in place of the actual pantograph asset which is currently called out in config.txt). Probably add a.pant1, also, just to be safe. Their location isn't important as...
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    Trouble with Pweiser's Pantographs

    I wouldn't count on PantographState command. The problem is probably that the P5A has either no named panto attachment points in the mesh or no pantograph asset assigned in the config.txt file. I'm not sure which situation TS22 uses to make the determination. Update: I just checked and the...
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    List of streamlined steam engines and their status in trainz.

    Apparently it's an Internet thing, like the badger song. (And I had nothing to do with it!)
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    List of streamlined steam engines and their status in trainz.

    I always suspected it wasn't the business with the Dalek.
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    List of streamlined steam engines and their status in trainz.

    The NH I-5 cab is a a composite of "Big Steam" with visible-from-inside parts of the locomotive.
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    PRR Electric P5a help request

    Not sure where the OP downloaded his P5a from, but the download I offered (TS2009) used red_marker <kuid:-3:10112> white_marker <kuid:-3:10111> green_marker <kuid:-3:10110> which will have been updated in the...
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    Modified and Obsolete

    In legacy versions, this tag did not occur if the asset was loaded from .cdp file even if the .cdp didn't come from DLS. Essentially, it was a "cloned" tag. I presume this has been changed in progeny versions since that was before multi-player where non-DLS assets would cause trouble.
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    A little Dream

    Has anyone tried generating a (simple) video or just a scene specifying in the prompt that all objects must have actually existed? (Then further, existed at the same point in past time?)
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    Trainz Gallery search broken again ?

    Verified, search works correctly. Upload from local files rather than in-game still does not work ("An error occurred... ") Respectfully submit this still needs fixed, now that the server is back up.
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    Trainz Gallery search broken again ?

    trainzportal.com appears to be down at the moment 10/0821L US Eastern. They may be trying to fix it, but there have been no other indications of that.
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    PWeiser's IC MU cars seemingly break when reskinned.

    Oh! Forgot to ask: do the unmodified assets run correctly on your system? Silly me, that should have been the first question.
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    PWeiser's IC MU cars seemingly break when reskinned.

    Marker lights suggest a script problem. Seeing through everything, but only when looking through the front scissors-gate, suggests an alpha-mask handling problem - as in TS2009 native mode where an alpha-masked mesh would "glass" everything behind it. Check your reskin .tga files to make sure...
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    has anyone made a gm6-c electric locomotive

    Foreground... honest, it did have Favely pantographs before years of bashing around by movers. Also see the very short EP-5 (but C-C!) and a Japanese electric loco factory-painted for Great Northern. I was always an electric-trains guy.
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    has anyone made a gm6-c electric locomotive

    I did... back in the 1970s, out of a Life-Like(tm) N-gauge SD45. Might still have it. Easy conversion. What road names would be appropriate?
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