Note that the bendy version is very high poly (I'll do an LOD version one day), so make sure to use 'Pedestrian Barrier UK' for straight lengths, and save the bendy version for tight bends. They will join to each other.
Paul
So I updated the script in both my Trams Stop (compact) and Robin_hood's trams station. Mine commits fine, but I can't see any difference in behaviour. Robin_hood's comes up with a load of script errors (I assume it uses a different generation of the script).
Making matters more complex, I've...
@pcas1986 - thanks for having a look at this. I just realised that one of the AJS stations I've been using is actually <kuid:67585:28001>. Apparently this was created by Andi, but uploaded by robin_hoods (who I think was working on a Nottingham tram route a few years ago). I'm pretty sure...
Something I realised whilst browsing through the various AJS station versions: some of them have been updated since Andi's death (presumably by N3V or the content repair group), and are packaged in the latest releases. Some, however, have not been updated in a long time. I'm wondering if some...
So I finally installed SP4, and the thing runs quite well without crashing (38 minutes so far). Still serious problems with schedules, but it at least runs long enough to try some things.
Here's a few shots of an area I've been working on for the last few months:
Paul
Quick (very belated) update - I've finally got round to installing SP4, and the crashing problem doesn't seem to be an issue anymore. Many thanks to everyone who had a look at this for me. I still have an issue with Trams & trains skipping stops and skipping orders, but I think that may be an...
I had been considering making some simpler replacements for these, as I always suspected that they were problematic. Unfortunately, I've been unable to get my head round the scripts required for stations. I was thinking of just making a limited number for a small number of fixed platform...
Speaking for myself - I bit off more than I could chew, and have been mostly working on the same route for over 15 years. I've done some releases of sections of the route, but this always seems to be a lot of effort. I would upload another WIP now that all the trackwork is done, but it...
Just a quick update. N3V initially managed to replicate the crash, and sent it on to the Dev Team. They couldn't replicate, but they were running a new unreleased build, so hopefully all this will be fixed in the next patch.
Thanks to everyone who tested and/or made helpful suggestions. I'll...
I've found that so far it crashes pretty much no matter who I follow, but it's worth testing this a bit more.
Thanks to everyone who has had a look at this. I'll try the delete missing assets.
I'll have to try to replace assets that are exclusive to Season Town. I would like this to be...