OK thanks yes I do have one digital copy I didnt install yet., What I seen was the opening screen showing as 2022PE and noticed I also have surveyor 2.0 now but the build is still the same 123801 so thats what confused me... And thanks also on the filter heads up I shouldve known better it was...
Since getting 2022pe I was surprised it converted standard on its own., but now I have a question on the routes list their are several blank routes with the + sign? I clicked a couple and they were trying to connect to a MPS? I also do not have any of these routes installed prior...
I have done that from what you said before I posted anything., assuming from experience I found now one of my routes got corrupted from the update which was using the EIT towers...
I had recently updated the route after the SP3 patch and afterwards trying to open it was causing a crash to...
I downloaded the new ones a few days ago and Mission code manager claimed to be faulty and I deleted it after which it kept re-installing plus all dependencies obsolete assets were too... Even when I downloaded different assets it kept coming back with other obsolete item? I had to several times...
Ok so this new patch adds 2.0? At first I noticed nothing new except for 57 new downloaded items... Now as I am working in surveyor I noticed the bulk asset replacement still freezes the game and working on a route in surveyor when I clicked to save work done the route flooded? I had the effects...
I have noticed a issue also with the gates opening too soon when the train clears the trigger but not the entire crossing? May have to switch back to adding that fixed track section?
I noticed that issue when I first got into trs2022 and was like what the! But all the DLC turned out to be free routes that I had to download to get the assets returned to my actual routes done from previous versions of trainz and anything else I just replace with another asset... Pending your...
I agree I just use loop yards now and alter the train from there as I do adding them... Now at least I am not getting random derails when coupling to cars lately...
I found to avoid track objects from wandering which is a bit whacked is by creating 2 spline points in the track and actually replacing the track with a new section., which can be time consuming pending on what you are replacing., also noticed now in ts22 when doing a bulk asset replacement and...
Backing in to a customer is a well known real life practice but I have seen many route builders using the multi industry and double ending the spur so they can load the cars more easier etc... But the issue is off a main line is the train going to run along the industry instead of the main in...