For you hump yard fans I just recently released on the DLS the following items:
<kuid2:439337:117981:1> SAP_Point_Motor_Left_1_PBR
<kuid:439337:117992> SAP_Point_Motor_Right_1_PBR
These should work well in Hump Yard situations, along with my other components. Here is a screenshot of what one...
On this issue I think we are going to have to agree to disagree. How people feel about this seems to depend on how good of a computer system they have. I do agree that my computer system is rather high end and that is mostly what I build for. As I have often indicated over the years, I build...
No easy answer here. Like everything else texture size depends on the complexity of the texture detail and what you need to get the job done.
2048x2048 textures are usually very detailed, and because of the size, easy to work with in various paint or texture creation programs. While I can't say...
You are welcome!
The problem here is how Trainz handles light (ie; not very well in anything other then locomotives). In the last newsletter they indicated that light handling has become one of the most requested items and they intend to add it. That will make a big difference, but we will have...
I think you have to realize, along with everyone else, that technology keeps changing to include graphic standards. The days of TRS2004 and its low graphic standards are long gone, although too many seem to think they are still here.
What used to take only one texture file now takes three when...
So people are aware: I use the Blender decimation function to reduce poly counts of most of my people. This equates to the following regarding multiple LODs:
LOD0 = full original poly count.
LOD1 = 50% of the original poly count (ie; 0.50).
LOD2 = 25% of the original poly count (ie; 0.25).
LOD3...
Folks, a bare minimum or limited system that can barely handle Trainz is a problem we cannot solve for you and that has always been a probem in Trainz, and not just with 3D people. It is no different at my end.
I have to periodically upgrade my system storage, graphics and other things to keep...
Folks there simply is no excuse any longer to have those low quality 2D or 3D people on your routes any more. While these type people were good in the ancient days of Trainz, they simply look less then ideal in TRS19 or later.
I have over 500 high quality people of all types available for...
What car are we talking about here (by KUID)?
If the car has no existing product queue, and the car was not created by you, then you won't be able to load anything onto it.
Bob
I cannot say why my products don't show up, as they do for me. Have you done a database rebuild? That often solves a lot of problems.
Tank cars can only accept bulk loading items such as oil, gas, etc and nothing else. This of course assumes that the tank car in question has been set up to...