Hello, According to the sticky post here the latest build is 129xxx. I am showing 126273 and I have trs22 PE with Plus subscription and active FCT and it tells me there is no update available. Do I have to reinstall?
Edit: Another victim of assumption and poor information... I assumed...
Thank you for the clarification. It can be confusing trying to follow info in the wiki, so much outdated or incomplete material. Does Interface.Log() still output to the client logs? I'm updating/creating rules removing obsolete functions and consistent 'correct' info is scarce.
I most recently had this happen in a stock tutorial session 'Dispatchin'. As I am performing shunting close by in the yard a pure AI driver (pre-programmed) does exactly as you described stops near target then suddenly speeds up to at least 5mph. I have looked into the scripting libs and for...
Has a workaround or fix been found for this yet? I'm in TRS22PE an had AI trains derail during coupling in the dispatch tutorial and it occurs using commands to couple trains. This is such a long standing bug, i can't believe at least a work around hasn't been found. It prevents a pretty key...
Is there a way to separate tasks by category or some other grouping as in kick starter 2 and be able to show each task being complete as you progress. For example if you look at the local freight session under kick starter 2 the objectives are separated under 2 headings loading/unloading with a...
Hello, I am creating a new session and adding rules and objectives. From what information I am able to find on the subject of industry objectives. They are manipulating the industry properties and their resources to simulate loading the train cars. I can't seem to find the rules or combination...