I have a large route that has hundreds of junctions, and I'm now working on signaling and speed signs to get the AI drivers to select paths across the route that bear some resemblance to reality.
My thinking is that the main line is denoted primarily by speed, and I can keep the AI drivers on...
Quick Portal Manager is not working for me. At this point I just want a train to emit every 3 minutes. I am able to get Central Portal Manager to work, but not QPM.
I'm on TRS19 (Steam) Build 114863
Here is my setup:
https://i.imgur.com/ZHIjgIK.png
This has come up in this forum post:
https://forums.auran.com/trainz/showthread.php?161593-Chicago-Rail-Project-and-Patreon
These days there are a variety of platforms (GoFundMe, Patreon, Kickstarter, PayPal, Venmo, etc.) that offer solutions to fundraising for content creators.
Are there any...
I am opening up TransportSims.com for beta testing, so everyone is invited to join and test out the platform. This may be more of an Alpha release -- everything is functional, but the user interface is a bit clunky and there isn't much instruction on how things work. Any feedback you can offer...
It seems that whenever I driver a train long enough in MPS I get this error. It seems to happen when I am myself in a different window, and when come back to Trainz, I get this:
A Buildathon player reports the following:
“I started building the WP track plan, and I'm immediately running into problems. I will lay certain pieces of track only later to discover that I cannot delete them or modify them.”
I have placed several locomotives specifically for guests to use to putter around the route. It would be helpful if anyone can try it out, since I can't test it as a guest, being the route owner.
The route is:
TransportSims: BSMRR
trainz://invite/kuid:678456:348
If there is a team that is open to a new member, I would like to help out in the Buildathon. I make no claims to special skills, but I think I can be helpful in some way -- you can send me into the far corners of the route to plant some trees.
If you visit TransportSims.com (...
The two routes that you have created, "New MPS Content" and "More MPS Content" are very helpful to actually see the available content.
Is it possible to submit requests for certain content? For example, there is only one "asphalt" texture that is currently available, and there are a few others...
Is it possible to determine who made what changes on an MPS route? For example, as the route owner, if someone deletes a section of track without my knowledge, is there a log I can review?
Has anyone created a route purely as a puzzle? Perhaps something like a massive yard set up like a maze where you have to set the switches just right to get from one end to the other.
Or a route set up like the old arcade game Frogger (https://froggerclassic.appspot.com/) where you have to get...
This would be an awesome new user experience:
Load MPS route,
switch to driver,
look around and see a train on the move that has a human driver!!!!
open a chat and say hello,
easily find a train,
drive train around,
encounter others
Here are the barriers to that new user experience:
1...